Model is OK, but if you're about to animate him you should add 1 full/half loop around both knees and elbows to minimize distortion on that area. Also your uvw-mapping needs a bit more work aswell, because now you have plenty of unused space there. There are also some parts you could've just mirrored, like half of the face…
For my University course we had to prepare a piece of art for our portfolio. I chose to model the first safe house of Sleeping Dogs but a bit different, based on a concept art by Stuart Ng. BLOCKOUT Firstly, I started by making a very basic Blockout of the scene. I had to be careful to position the assets as close as…
I wanted to create a convincing safety reflector material for a future project. I spent a weekend toying around with it in the latest version of Unreal. Here is a description of how retroreflectors work: https://sky-lights.org/2020/08/10/qa-how-bicycle-reflectors-work/ These reflectors are cast in transparent plastic with…
Hello all, particularly to those in the Seattle Washington area. I am proposing that we have a Polycount Christmas party (or "holidays party" if we want to be more PC <== bad pun) Last time we had a meet-up must have been back in June right? Let's do something now since it's been almost half a year. I recall that the…