I did a little modification on the face. This my favorite version of cloud. For hide layer yourself you can download psd there : http://sama.van.free.fr/divershelp/fuxer_Cloud_A_00.psd And usualy, I think squareEnix use a lot of soft colors, and there is rarely yellow highlight on characters.
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Hey fellow polycounters, I open this thread because I'm with a team of students in game art and we hope to graduate this year, and we know we can get great feedback from you guys! We're doing a game demo on UT3 PS3 version. I'll be showing the game in front of a jury made of professionals in June. So, to be precise we have…
The Cyclops is more than a myth, its also a fairly straightforward way to get your feet wet with some 3d scanning at some rock bottom prices. The Cyclops is a kit of parts from Makerbot, with the requisite instructions, that when added to your own camera will allow you to start generating some point clouds. A cut and paste…
@cbates540 I start out in 3D-Coat. For each color area, I make a new layer. I paint in a solid color, and set it to multiply. For example, for the skin I would select a beige color, and paint it only on areas of exposed skin. After I have painted in all colors on separate layers, I export the file as a PSD into Photoshop.…
well in my rig i have i7 2600k asrock p67 extreme 6 gigabyte gtx 560 ti 16 gb corsair 1600 mhz ram 1 tb hardrive 750 watt psu all for 1126 just add a case i had lying around and keyboard/mouse and you win. and for my uses i have yet to see any use for anything faster. now most of my stuff would be semi overkill because i…
I would tend to agree, try to keep it under $1500, when you go over that, you're buying expensive stuff just because its expensive. The top end GPUs and CPUs, you pay a disproportionate amount of money for a little extra performance. A GTX 760 or 770 is all that is really reasonable to get (and buy a new one in 2-3 years),…
OK so I got Fred to unlock my submission. I added a base, tweaked the textures and poses, and resubmitted tonight. I've updated the images at the top with the new finals. Hopefully the base adds a little something. I am still not happy with the texture on her skin. I didn't spend long enough tweaking it (spent half of the…
Yeah, I finally solved my problem! The textures have transparency now, but it was quite a hassle. Because it might be of some use to others, I will try to explain what I did to get it to work. I exported the model from Milkshape to UT's Skeletal format (.psk), so I didn't have to animate the model myself and could use the…
Lockwood Publishing Ltd is Mobile Games Company based in Nottingham. Lockwood has developed Avakin Life published on Android, Amazon and iOS. Avakin Life is a free to play mobile virtual world which is targeted at a 17 – 40 year old female demographic focusing on socialising and fashion. Avakin Life is in the top 400…