you mean the smear you get when painting textures in ZB? Maybe avoid the perpendicular faces and turn off fade. Haha I hear that. I just finished at a community college, but there's a big university in town. So it's always hilarious to see some people's smiles turn disingenuous as their eyes suddenly search for someone…
20 minutes. If you offer an interview, it's because you've seen the portfolio. The interview is to gauge the person and attempt to figure out if they are a cock or not. Some people are great to work with and are rubbish at interviews, and grilling them for several hours serves no-one any purpose. It's a waste of everyones…
Seems a little shortsighted to me to blame Google and call them "evil" for conforming to the Chinese government's specs. You might as well expect to be able to sell guns in a country they're illegal in because you think people should be able to protect themselves from each other and their government-- it doesn't matter…
for those who don`t know yet the new 3d anime fanart challenge is up https://www.facebook.com/groups/anime3Dcontest/ 3D Anime Fanart Challenge Worklog Naruto VS Sasuke Description: I`m going to depict the everlasting battle between Naruto as Sasuke, the two main protagonists of the series. The piece should have a…
Hi, little WIP on outfits :) I'm making only these two since others shares more or less the same visual language and features The workflow was fairly simple : start from low poly+creases with dynamic subdiv on. Apply subdivs only if manual sculpt is necessary to bring details (mostly on cloth wrinkles). Then for lowpoly I…
Final Progress for today, on the face. (iheartmyself) i tried build on the forms on the face and looked into the facial anatomy and how fibers effected the flow of the shapes. This is how far i got. Any more feedback would be great on what could be improved on the face or what i'm doing wrong. Next i will be working on the…
thanks for the tips Im working on using them. f8-f11 for component type selection doesnt work on my mac I have to hit fn and f8-f11 for it to work which is a pain in the ass so I use the ctrl+rmb marker menu. I have found a solution to some of my problems with extrude and bevel, this set of tool enhancements…
Inverted faces after using the mirror tool is a problem that Max had for a while now. To avoid flipped faces, just use the mirror modifier rather than the tool. To see the flipped faces in the viewport, apply a Reset XForm to all your objects and it'll show you the flipped faces in the viewport as well, once you collapse.
UPDATE 04: more blocking in! Hi, Doing something a bit different that what I normally do this time around. I used to love Magic: The Gathering growing up and thought it had some of the coolest character design. Surprised to not see more of these characters adapted to 3d. The goal is: make a game ready model in the…
Hi all! I am having issues with shadows on my landscape. I'd like to achieve an effect of shadows being darker under the giant rocks, instead of having same shadow gradient everywhere. Could anyone point me in the right direction, please? http://i.imgur.com/1Lzfz.jpg Also another issue I am having, is tied to Cascaded…