Hi all! I am having issues with shadows on my landscape. I'd like to achieve an effect of shadows being darker under the giant rocks, instead of having same shadow gradient everywhere. Could anyone point me in the right direction, please?
http://i.imgur.com/1Lzfz.jpg
Also another issue I am having, is tied to Cascaded shadow maps. They either tear up with artifacts in shadow (as can seen below) or with artifacts in sunlight, no matter how I play around with settings (I am using dominantDirectionalLight and landscape). Any ideas? I think it is tied to me using landscape, since the artifacts only appear on it.
http://i.imgur.com/xhzbj.pnghttp://i.imgur.com/WR1Gm.jpg
Replies
Thanks for reply! You don't happen to know any tutorial on the said negative lights in UDK? I searched around, but could not find any specific.