I know only Blender and this is a huge problem for me that stops me from applying to any company. Why does it matter which software I use for modeling? Mesh and textures are interchangeable between programs. I get why it might be required to know Substance Painter/Designer, because when I make a material, then I can share…
Hey fellas, I know Zmodeler's been used a lot for robots, props and other stuff. When I was cruising the 2014 recap collection I came across some really killer concept work from Daven for Smite and I was wondering if Zmodeler could be put to use to create some 'clean' geo for this style of armor. I know before 4r7 I'd just…
We are
training software developers and are looking for a skilled hard surface modeler. The job
will be to create 3D realistic industrial warehouse props. Skills and
requirements: - Strong
knowledge of hard surface modeling, 1 year of experience of working in 3D field - Good high
and low poly modeling skills - An
ability…
We are training software developers and are looking for a skilled hard surface modeler. The job will be to create 3D realistic industrial warehouse props. Skills and requirements: - Strong knowledge of hard surface modeling, 1 year of experience of working in 3D field - Good high and low poly modeling skills - An ability…
Option A - Model low poly mesh - UV it - Paint textures onto it, adjusting geometry/UVs as necessary Option B - Model/sculpt high poly mesh - Retopo - UV - Bake some textures (I'd bake a normal/ao/concavity/convexity plus whatever else you want and some matcaps) to the low poly - Paint over baked textures using them as a…
How about to learn both. But i want to spend more time in animation than modeling. Most of the day i want to animate, but also i want to model, or at least to learn anatomy. I know this might be not good idea. If i choose to model 2-3h a day. How good i might become? And for modeling, i want to learn everything that comes…
Hi everyone, directly to the point Backgroud: I had applied at various studios all abroad. Today got a reply for one from the studio of India. They asked for a test, which is a military vehicle. After 10 days, I'll have to pass them the model and texture(D+S+N)(2048X2048) not just snap. I've never passed a model for test…
I need a player character modeled, rigged, and animated for
an upcoming sequel to SUPER CRICKET 2. The original game had mostly programmer
art and I’m looking for a reusable low-poly model that follows the concept art
direction here: I prefer artists who can complete the entire process from
modelling through to rigging and…
Hi I've been working on a character model and would some critique on the model. I'm basically looking to see if anyone can spot deficiencies/things in the render. Here is the main still image. The model is a possible character for an upcoming mobile app: Software used included 3DS Max, ZBrush, Mudbox and Photoshop for…
@: The Scrub: Thanks. Grey Fox! not the subject has nothing to do but now that you say ... :) The constraint of sorts will probably 10,000 or 15,000 for this model, but may be several model will be created depending on distance,is not yet final. I will try to make a wireframe soon as possible, I admit there are too many…