Hey all, There's not really an opening yet, but I wanted to kind of informally open a discussion with anyone who would be interested in coming on-board here at Ubisoft SF. This is going to sound rambling and a bit open-ended, but if this describes you, please get in touch. It's both a very specific position..that's kind of…
Got no idea! But maybe open a new file and render the ball that is there. If that goes well you know its something in the scene above. Export the tool from the problem tool and open it in a new scene. Also try unify the problem tool which should place it at 0,0,0. Check your material is just a basic grey too.
If I were you I'd work on more personal projects and think of 3d art as a hobby, at least until the industry gets back on it's feet. There are usually art jams, game jams and art contests going on in the unreal engine and artstation communities which will get you acquainted with the skill bar & your peers. You can try…
Hey, Paul! I really appreciate the kind words, I've been a huge fan of your work since forever and your opinions and words mean a lot to me! You are right, he is too glossy. I always have trouble in Marmoset getting a good balance in the specular map. And Enodmi's pic is awesome.. but I feel like going a fresher blacker…
Hello, I need some advice from you guys, before going to buy these components I wanted to be really sure to get the best solution possible with the budget, which is ~450. As for now I come up with: CPU: [ame="https://www.amazon.com/Intel-Pentium-Processor-G3220-BX80646G3220/dp/B00EF1G9DW/"]Intel Pentium G3220 1150…