Hello, (New images pg 3,4) My name is Florence Lapalu and i'm lead 3d Character Artist at Arkane Studio. I'm happy to present you the work that was done by the Character Artists on Dishonored. The team was Cristian Buliarca , Linus Lidberg, Mashru Mishu, C
A centaur made for a 3D Character modelling module on MArt Games Design Course Critique is welcomed of course! - First ever PolyCount post, first ever full character model! ... I'm new 0.0 Youtube Video turntable - https://www.youtube.com/watch?v=aWcbXMwzV3Y
Our gaming company is looking for a good character artist and animator to create fully functional characters. Based on your work, and dedication we would most definately hire you for full time or future projects. If you are interested contact me. Thanks... (crazyankl3s@yahoo.com)
Cool character! The perspective in your beauty render is off. The character is more in front of the camera, so the horizon going that far up doesn't really make sense. The lighting is very cool, but doesn't quite match either. I think the biggest thing to work on is how the metal is reading. It currently reads more as…
I think you really need to differentiate with the different materials on your mesh. It helps to separate out the pieces like the gloves, belts, boots, and clothes that he is wearing and work on them separately. Right now the sculpt just looks lumpy and the silhouette just does not look interesting. More importantly you…
Hey guys thanks a lot.. These characters are for a game I am working on with a few friends in Unity. Eventually we want to go to kickstarter once we get about as far along as we can without funding. We don't currently have a name or anything yet but if I had to sum up the vision for the game imagine playing these…
UPDATE: most current pieces Hello my fellow polycounters, Ive posted a few character threads here in the past but decided to consolidate any subsequent threads to just one, this one. Im on a journey to be a character artist (I know shocking :) ) but im determined. Anyway here is some sample of my work that i have done and…
Hey there, first time posting, long time lurker here. I've been working on animations for a game character and would like to get feedback or ideas for improvements. I feel like it is a little bland and want to make this bot have more character. Right now I'm just supplying the walk cycle, run cycle and a forward dodge…
Hello guys, I am currently working at a female character, one of my very first and I would really appreciate your feedback. I am creating this character for a game developer friend. I have my doubts that the game will be released but still it's a good practice for me and I don't mind that. I am aiming a finished model with…