Hey you guys. So its been a while since I did anything productive for myself. I went ahead and created a post-apocalyptic scene inspired from a Last of Us concept sketch (Here). Being a level designer, I only had limited number or assets to work with, so I gave the scene my own treatment. I wanted to display the idea of a…
Hi everyone, I am looking for some work mainly to gain some experience working in a game development team (or animation) and am happy to work voluntarily. I am providing a link to my showreel and my portfolio which shows all my projects. I am an Illustrator and 3D Generalist, I have experience in animation (key-framed and…
Currently we have a small team of 3, 2 of which in the UK and 1 in Germany. We wish to seek out a project cordinator / game designer who can help work out timeline schedules and basic knowledge of 3dmax (level planning / editing). The aim of our group is to produce a trial demo in 6 months (contact me for a more in depth…
We are a thriving game
company working on an interactive visual novel game. We are now looking for a talented
artist to design our new books’ characters/ CGs/ covers. Job Description: · Style: American Comic Style · Reference: Dream Daddy (https://bit.ly/2xOxSKs) · Able to draw romance, heartthrob, steamy scenes · Ongoing…
Hi , I would like to render my 3D character in Marmoset, however I am creating the texture in substance painter , I am painting the hair and slashes on 3D planes geometry...but I noticed when I am painting my planes (hairs strips and slashes) I can not see the back culling options , I am doing the cheapest way for my…
Golden Lake | Level Design Showcase | UE4 | ArtStation WildWest Challenge Final https://www.youtube.com/watch?v=SNY81lGVRoI Hello everybody, it's been a while! Here is my ArtStation Wild West Challenge Submission's final situation. I'm not that much happy with the lighting but i had some problems and for now i'll take…
NS-288 Radio Model - Substance Designer Procedural Material My dad gave me a radio as a gift. I couldn’t find detailed information about the radio. It was mentioned that it was made by Güneş Elektronik. I liked this real radio model, and I wanted to create a procedural material in Substance Designer. I added nodes for the…
Hey Guys, Im working on a quick setup and made a few brief videos of a workflow that should let us bridge quickly UDIM supported programs like Mari with any 3d painter or even render package that dont support Udims.i thought it may be of some use to anyone interested in doing something similar. it works with both Designer…
Hey guys, I know similar questions already been answered on various hardware related forums, but i need cg guys input. I know 770 is faster and utilizes it's memory faster and i heard that even if it has less memory it still better with 2gb than lesser card with more vram. Also i read that 760 never meant to have 4gb…
Thanks thomasp . I did tried it for an hour. Sadly very little improvements. Some half baked. For example I love drag and drop bitmap fill for vector shapes bit it never stays in same place when you do boolean operations . I loved Xara for just dropping normal and spec images to same bitmap filled vector shapes with…