So, I'm trying to create this dynamic tonemapping postprocess. I calculate the brightness of the screen and then use it to brighten/darken the image if necessary. The problem is, I can't come up with a way to make the transition smooth. I'd want the transition to be slow, not instant like it is now. Is there a way to limit…
Greetings, I'm making a car asset for use with game engines. Currently, I have a 256x256 texture map assigned, to give the car model a pixel art look. The car is meant to have a LOD variation model, and a separate interior view model. It will also have different paintjob options. The entirety of the car model is already UV…
did u try default Bone tool for ur support Bones ? thats another option ! u can use a combination of both CAT and deafault Bone Tool ! remove ur CAT's support Bones then make a new support Bones using Bone Tool and link it to ur CAT rig!
Hey everyone , I am making a new project about gothic architecture and was doing my research about different techniques i can use to make the project from the usual trimsheets & tileable textures to different methods of combining these with sculpts , the first example is by Paul Aparicio from god of war where he sculpted…
Monoprice do a 22HD that doesn't need pen recharging, can use wacom nibs and has survived 3 years in my house. It's not wacom build quality, the drivers can be a bit wanky and the supplied USB cable is so shit it often stops the digitiser working.. But,... I've seen them for under £400 at times and £1200 saved makes up for…
Hello, I'm working on an aftermarket MPX SBR rifle model for a video game. I've started to create the high-poly barrel of the gun, of which has very small threading inside. I wanted to include this detail on the high-poly rather than try to create it using normal maps, but I've encountered a problem I have never had…
Can someaone explain how uv seams create visible seams on textures? How does it happen? And is there any reason not to use triplanar projection on textures? Are there any cons compared to uv projection?
I’m going to make like a cupcake and keep this short and sweet. 3D modelers • Texture Artists • Visual Effects guys • Anyone else I may or may not have forgotten to mention The Question is simple: How can I make your job easier? The Personal Goal: To become a Functioning Concept Artist and get this Career rolling. I’m…
Hi guys I have recently created a bedroom interior in UE4 and would appreciate some feedback on how I could improve my lighting. I have attached some images below. I already received some advice on doing a lighting setup similar to this. I have my exterior lights bouncing off editor planes so that they are only…
Hey polycount! I've done another relighting with UE4. This scene is the Bart Train Car made by Hugh Trombley. Please go check him out! :) All assets and original environment are made by him. I only relighted the environment from scratch. Although, I did slightly modify a few materials and replaced a lot of the decals. The…