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UE4 How can I improve my lighting?

polycounter lvl 6
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Stu2Prof polycounter lvl 6
Hi guys I have recently created a bedroom interior in UE4 and would appreciate some feedback on how I could improve my lighting. I have attached some images below. I already received some advice on doing a lighting setup similar to this. I have my exterior lights bouncing off editor planes so that they are only contributing bounced lighting into the room but with my settings the windows area is far too blown out and I dont have any sharp shadows. Could you guys give me some advice on how I could improve the lighting in my scene. I have my settings included in the images linked here.
Thanks for any help you can offer
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