ok I was working on my model when I selected the helmet. I clicked to select the whole element, then clicked hide selected. I went to edit the underpart of the eye where the helmet was in the way. when I was done I could not unhide the helmet. I right clicked and selected unhide all but that does not work. the only way I…
Hello! I'm working on a high poly World War 2 era M1 Helmet although I want to add a helmet cover but to do so would require using a normal map to make the creases and all that would anyone care to let me know how I could achieve that? similar to this guy's version:…
Hey man, looking good! I would spend some extra time to tigthen those edges a bit here and there. come back with a fresh eye tomorow or whenever and give it more love. one thing i will suggest is that it seems like you are trying to make holes with squares on the back of the helmet pieces. I would suggest u simply that…
Thanks for the constructive feedback, You are right, I like the head too (it's still the same head just with a helmet). I could have worked it out and let it be more a monk then the eye would be more focussed on the face but on the way I ended up at gladiators. The whole helmet takes away the attention from the unique…
Thanks CrunchyTaco ! :) I was initialy planning to do the version of her WITHOUT the Helmet on, but I realised I liked it a lot so I decided to add the helmet. Here is the design with the helmet : Right now, I don't think i'll make some renders of her without the helmet, just because it would require me to do 2 versions…
Great sculpt. It's like the Crysis nanosuit meets Predator. I do have an issue with the helmet/headpiece of this model. I can't really see what it's supposed to be. If this is a human wearing an armored suit, how does he see out of it? Same thing goes for robots. Robots (especially combat ones) would need some sort of…
I would ditch that entire mess you've created on the helmet to create the inset for the helmet. You could get away with making the helmet hexagonal like its wireframe profile suggests and just paint in the inset and save yourself a bunch of tris. I'm not opposed to the major silhouette changes that you've made, but the…
I worked on a helmet model and found problem to use material preset in case when model had been updated. When I apply saved material preset to updated model it looses some material mask. My initial model looked like this: Then I had to remove a part from the top of the helmet. So, I saved the material preset in Quixel…
Is this a silly title? The only thing I knew for certain is that I wanted to have the Agatha lion in the desgin. I'm going to be using this helmet as inspiration for mine Pretty much I'll change the snake thingy for a lion, and try to follow the rest of the shape of the helmet, as you can see, there is alot of detail in…