I'm more interested in creating environment assets from scratch rather than building whole environments in-engine from already existing or modified assets, but I noticed that a lot of games these days use megascans and store-bought assets, and even outsource asset creation entirely. Am I even an environment artist then?…
Hey everyone, I have been interested in getting into environment art but I have been struggling on how to accomplish it. When I have an idea I start to gather reference images of whatever needs to be in the environment then reference for mood/lighting. From there I get stuck on what to do. I start to block out an…
So I know you can digitally compose models into an image to sell its environment, but the best works I've seen have always modeled the actual environment with geometry. See: https://www.artstation.com/artwork/abrams So my question to you guys is how has he gone about making the ground/environment. Is there a specific…
No not yet, i am still working on my portfolio. I am doing an SciFI environment at the moment, planning to do some nature environment later. Going on a job-hunt next year for an environment artist position.
For this project we were tasked with creating a 3D environment with a story behind it and putting the final product into Unreal. For my environment the islands are being held up by magic which is throwing off gravity in this environment, the shrine at the center of the island is the source of this power!
HEy guys This is a new Environment that I am working on. It is a Nordic/viking environment. Things to be added: 1) beer stein on table 2) weapons in weapon rack 3) proper sky dome Any feed back would be greatly appreciated!!!
Hi Everybody! These are some environments I created in Unreal. These environments were made from scratch. Everything you see I made myself (models, textures, materials, lighting, etc.): Let me know what you guys think!
When you go to Artstation it's like... characters everywhere. But I suspect this is a false impression created by the fact that characters are just more impressive. More people have emotional reaction when looking at a character than when looking at a piece of environment. So characters get likes, characters get promoted…
Hello all Polycounter friends! :) Hope all is well. It's time for another environment! What am I creating? It's time for another environment! This time I will be creating the inner zone of Overwatch Watchpoint: Gibraltar map. Why create this environment? I thought it would be fun idea to create a part of the map that I…