after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
Bal, clicking on the checkboxes will active the maps, to view the settings of the selected map types you need to click on their names in the "Select Maps" group.If that's not the case, write back and we will try to resolve the problem. Matt,The "Render" button has several modes and is directly related to whether the…
I inserted this 'button' on a subtool and was able to transpose just the button. At the time I was happy with it and continued but now I'm having trouble selecting JUST the button for transposing. I can split the polygroups and select just the button with Ctrl+Shift which lets me transpose the button BUT it hides the rest…
Hey all, I've finally been able to [make time to] convert my 3dsMax tools for UE4 to Maya! Now you can maximize your workflow! GREG'S TOOLS v1.0.0 (name pending) Install: Be sure to get the most recent versions of the script (Last Updated: 10/31/14) Install the tool into the /Documents/maya/scripts Load in the script…
Hello! I started learning Plasticity recently and wanted to share some of my thoughts about the software. Maybe this will be interesting for people like me, who have a poly-modeling background and consider giving CAD a go. First of all I was pleasantly surprised how "artist" friendly Plasticity is. The interface is very…
[ame] http://www.youtube.com/watch?v=qqVzl_hZbiQ[/ame] You can purchase this script here Description This script will help you to manage animation keys faster with help of several tools: Key Manager It can: Delete every N-key(s). That means that after deleting 2 keys initial keyframes like: X X X X X X X will be: X X…
I've had this idea for a while but just never got around to posting it, figured this was as good a place as any. The UI in most everything from max to maya to zbrush is a terrible pain. Hotkeys are never what i want them to be and buttons are never where i want 'em either. Changing these things is also a total pain in the…
OK... I have added support for sequences to models. There is now a new rollout called Sequences (and another called Utilities). The one problem I am having is figuring out how to add animated Collision Hulls. At the moment, collision hulls do not work with the sequences... so if you need the model to have animated…
The OLED alone would be atleast 2x-3x that price :) . Amazing piece of hardware though, must hand it to Sony. This is already beats my PC... ahahaha Specs taken from the official Sony blog. CPU ARM® Cortex-A9 core (4 core) GPU SGX543MP4+ External Dimensions Approx. 182.0 x 18.6 x 83.5mm (width x height x depth)…
What would be awesome, is a way to simulate navigation in 3d programs, like: clic button+ drag= alt+click+movement based on the drag orientation and distance this way you can pan/rotate zoom... This would be perfect for tablet pc users without much butons available.