Review embargo lifts tomorrow. 9/10 from Edge Magazine is a promising start! http://gamingbolt.com/deus-ex-mankind-divided-first-review-score-910-from-edge
Well it somewhat works. But I tried to set width to 3000 px and leave height at 913 px. Max cropped that image, maybe to some render limit ? Is there a way to render images like that ?
i don't know if someone already said it but : did you know that we now got Modo Steam Edition for around 130$ ? :D see there : http://store.steampowered.com/app/244290/ enjoy !
Profile creation 10 years ago (November 26, 2003 – 23:22:08 UTC) Games owned 172 Games not played 130 (76%) Hours spent 476.7h Account worth $2537.38 :(
The 6600GT did very nearly as well as the 6800 and even did better in some parts of a FPS test using HL2: http://www.newegg.com/Product/Product.asp?Item=14-130-220&depa=1
Guide to Game Art Applications I recently celebrated my first anniversary in games and I've been reminiscing about my pre-industry days. I remember the struggles of casting out job applications and the rush of getting bites back from studios. It was difficult to get any form of feedback after applying and responses were…
Guide to Game Art Applications I recently celebrated my first anniversary in games and I've been reminiscing about my pre-industry days. I remember the struggles of casting out job applications and the rush of getting bites back from studios. It was difficult to get any form of feedback after applying and responses were…
You're not making any sense, Oxy. How can you argue that videogame artists in China are underpaid? They are some of the highest paid professionals in the entire country. Do you believe all third world countries should have salaries equal to those paid in the US? That's just insane. The average Chinese worker (across all…
Went with this one a year or two ago and I don't regret it I felt the same week my wrist and hand reliefed. https://www.logitech.com/en-us/products/mice/mx-vertical-ergonomic-mouse.910-005447.html
I'm using a GTX470, i7-930, w/8gb of ram. I took HP's advice and simply checked it in engine when ever I painted new vertex alpha information. Every thing's working in CE3.