Under "Window" theres the animation panel. If you want animated sprites you need to put this animation into a tile set. for 16 frames you need one image wich is divided 4 by 4. Then you need a shader which reads out the tile sets and plays tile after tile. This technique is mostly used for explosion or particle animations.
Finished Short: https://www.youtube.com/watch?v=aMUEMDkPSzQ Hello everyone! We are a team of 4 Animation & Game Students and 2 Sound Students and are working on an animated short about Blood Diamonds. Currently we are 4 weeks into the project and almost finished pre-production - the final deadline for the short will be 2nd…
Let that be the first post of hopefully, my large sketchbook I think I will be posting things like random drawings or things that I've made but didn't plan on developing further, incomplete models or stuff made in the past that I'm not so proud to show in my portfolio. Bigger and new projects, like complete models, I would…
Hey, I'm looking for a character artist and an animator for a small VR project. It's beneficial but not mandatory to know both disciplines. The project is created using UE4, so must know how to work with it. The theme is realistic, there will be a need for 2 main characters and 4 additional to make a crowd out of them, so…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
The game studio that made the critically-acclaimed game The Witness is looking for experienced contract artists to help build cool stuff in 3D. The skills we are looking for are environment art, character art, and character animation. We need people who are very comfortable making 3D games from white box to polished…
Institute for the Future’s Emerging Media Lab in Palo Alto, California is seeking a 3D modeller, specialized in realistic modeling of environments, devices, buildings and vehicle cockpits (no character models / animations). The project is a VR story about future jobs and we need to create 3 scenes. Each scene is from a…
WE want to make pc game like Rune Factory or similar Harvest Moon.the game will be quite big. I imagine that there would be shops to buy tools, items for harvesting -Looking for team member- Animator for 3DModel in game 1 need to know Blender, Maya or any other 3D tool 2 know how to import/export to .fbx files, .blend…
In-Game Animator (f/m) YAGER - the developer of Spec Ops: The Line - is looking for an experienced In-Game Animator for our current AAA project. We’re looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. Responsibilities * Create engaging and…
I've created a shield material with animating lasers or bars. One set is vertical and the second set is horizontal. Each moving the opposite direction they lay. My horizontal lines loop but with the distance from top and bottom, there's a delay unlike the vertical lines moving horizontally. There's a simple answer hidden…