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In-Game Animator | YAGER | Berlin

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YAGER polycounter lvl 7
In-Game Animator (f/m)


YAGER - the developer of Spec Ops: The Line - is looking for an experienced In-Game Animator for our current AAA project. We’re looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment.
Responsibilities
  • Create engaging and believable in-game animation while working within the constraints of the brief, technology and game design
  • Troubleshoot and solve technical production issues
  • Quickly master in-house tools
  • Work closely with other disciplines in small interdisciplinary teams

Qualifications
  • 2+ years of professional experience in game production
  • Strong Maya knowledge
  • Strong key frame animation skills
  • Experience with Motion Capture Data
  • Quality awareness for the requirements of Next-Gen games
  • Ability to handle and prioritize multiple tasks, meet the deadlines and to excel under production conditions
  • Good communication skills across multiple disciplines; ability and willingness to accept and follow direction, and to work collaboratively; excel as a team player
  • Strong verbal and written communication skills in English

Desired Skills
  • Professional experience developing a first person action game is a plus
  • Good knowledge of the Unreal Engine
  • Knowledge in Motion Builder

Employment details
  • Full-time and on-site
  • Status: Employment
  • Start: as soon as possible


Join Our Team!
http://www.yager.de/career/index.html?yid=10&agid=30
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