In-Game Animator (f/m)
YAGER - the developer of Spec Ops: The Line - is looking for an  experienced In-Game Animator for our current AAA project. We’re looking  for people who love working in interdisciplinary teams with a flat  hierarchy and in a fast-paced and professional environment.
Responsibilities
- Create engaging and believable in-game animation while working  within the constraints of the brief, technology and game design
 
- Troubleshoot and solve technical production issues
 
- Quickly master in-house tools
 
- Work closely with other disciplines in small interdisciplinary teams
 
Qualifications
- 2+ years of professional experience in game production
 
- Strong Maya knowledge
 
- Strong key frame animation skills
 
- Experience with Motion Capture Data
 
- Quality awareness for the requirements of Next-Gen games
 
- Ability to handle and prioritize multiple tasks, meet the deadlines and to excel under production conditions
 
- Good communication skills across multiple disciplines; ability and  willingness to accept and follow direction, and to work collaboratively;  excel as a team player
 
- Strong verbal and written communication skills in English
 
Desired Skills
- Professional experience developing a first person action game is a plus
 
- Good knowledge of the Unreal Engine
 
- Knowledge in Motion Builder
 
Employment details
- Full-time and on-site
 
- Status: Employment
 
- Start: as soon as possible
 
Join Our Team!
http://www.yager.de/career/index.html?yid=10&agid=30