In-Game Animator (f/m)
YAGER - the developer of Spec Ops: The Line - is looking for an experienced In-Game Animator for our current AAA project. We’re looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment.
Responsibilities
- Create engaging and believable in-game animation while working within the constraints of the brief, technology and game design
- Troubleshoot and solve technical production issues
- Quickly master in-house tools
- Work closely with other disciplines in small interdisciplinary teams
Qualifications
- 2+ years of professional experience in game production
- Strong Maya knowledge
- Strong key frame animation skills
- Experience with Motion Capture Data
- Quality awareness for the requirements of Next-Gen games
- Ability to handle and prioritize multiple tasks, meet the deadlines and to excel under production conditions
- Good communication skills across multiple disciplines; ability and willingness to accept and follow direction, and to work collaboratively; excel as a team player
- Strong verbal and written communication skills in English
Desired Skills
- Professional experience developing a first person action game is a plus
- Good knowledge of the Unreal Engine
- Knowledge in Motion Builder
Employment details
- Full-time and on-site
- Status: Employment
- Start: as soon as possible
Join Our Team!
http://www.yager.de/career/index.html?yid=10&agid=30