I'd be very happy to make minimum wage from scripts, as typically when I first release a script it gets a few dozen sales then tapers off to basically nothing. I think part of the problem is the scripts videos are meant more as tutorials then advertisements, and use very simple models to demonstrate how they work. Perhaps…
Option 1: You can join the objects together and then break them off again. Advantage: The the standard materials are joined to the multi sub and the mat ID is changed automatically. Disadvantage: The joined objects will inherit the pivot of the object they are joined to. If this is a problem To get around this you probably…
Light Dome Script http://www.scriptspot.com/3ds-max/scripts/lightrigger (lots and lots of lights, some good features) E-light Dome http://home.wanadoo.nl/r.j.o/skyraider/e-light.htm (original) http://www.scriptspot.com/3ds-max/scripts/e-lights (someone expanded on it) http://www.scriptspot.com/3ds-max/scripts/e-light-me…
Hey guys, I've been customizing Max for a couple of years now, and I figured I ought to package up some of my better scripts and release them to the public! Without further ado, Turbosmooth Tools is a batch processing script designed to let you modify Turbosmooth modifiers on a whole pile of objects at once. It also has…
nope, i got it from here: http://jquery.vostrel.cz/reel it might seem a bit confusing at first so let me show you what files and what code i am using. files needed: 1. series of image sequence rendered out of TB2, i used 90 frames and batch renamed sequence to botA000.jpg ---> botA089.jpg 2. index.html file with following…
I would stay away from xrefs, I've had nothing but trouble with them. The most common issue I ran into was that they would lose the link and stop updating if I made changes to the original. I would then have to click on each one and load each xref. The problem with that was that I had hundreds, and when the link broke the…
Position: Pipeline Technical Director Division: CIS Vancouver VFX Reports To: Head of 3D and Technology Start Date: Immediately Responsibilities Reporting to the Head of 3D and Technology, the Pipeline Technical Director will be heavily involved in the creation and ongoing support of a large high-end visual effects…
Hey Everyone, My name is Brandon from The Foundry. Just wanted to stop in and show off a little MODO awesomeness! Greg (MODO Creative Specialist) has gone ahead and made a script that makes pelt mapping so easy its a crime. There will likely be a few versions of it. However, we wanted to throw it out there to see what kind…
I remember having asked this before and someone promised a script for this, but here is the problem again: I need something like what TexTools does, namely a plugin for MAYA that makes Smoothing Groups from my UV shells with the click of a button. It would be awesome if another or the same plugin would also spit them out…