I was lucky enough to see this demo and it is not that far off from what they show here. Of course it is different when actually looking through the device (fov limits, color intensity, maybe some jitter occasionally), but it is not all just fantasy either. It works relatively closely as advertised in this demo. This and…
Hello Polycount Community, I am glad to show you the first Demo of the Dota 2 Game Shader Volume. Game Shaders Volume 1 - Dota 2 Demo 1 More demo's are coming showing weapons, characters and of course Dota 2 characters. Release is also coming, stay tuned ! Many thanks to Svein Yngve Sandvik Antonsen for his beautiful…
I want to do a more realistic, slightly deformed woman's face. Aiming to get a saggy, partially swollen skin effect (think of a demon living in your basement for 35 years on not a great diet). So far I'm trying to get the shapes right, and I'm kinda failing. Her head looks way too alien, and I'd like her to feel more human…
Hey guy~Here is
another work in progress of one of the scenes from Tang-Dynasty Incomparable
game. Also, check out our new trailer! Hope you will like what we are doing
with this project. Cheers! Name:Tang-Dynasty Incomparable (大唐无双) Studio:Huge Claw Animation Studio Style:3D, game, Demon god…
Hey guys, This is going to be another WoW fan art based on an illustration made by the same artist as my previous Deathknight character (see thread here), Mr. Glenn Rane. After seeing his illustration I just felt like I gotta sculpt a badass demon bust. As a guide for my sculpt and for the textures later on I`m using his…
Hey all! So I'm not 100 percent on if this will work in the tower, considering it doesn't have a ceiling, although it fits within the size specs. I thought it would be cool to have a sort of exterior diorama between two floors.... Anyways, here's the block out. The blue plus guys will be some sort of winged demon, robot…
Hi there folks, I am at the point to start my first large scale environment but have problems with the following: 1.How to determine the scale? 2.How should i set up my grid? I'm using maya Thats about it...and one more thing :) i am looking for a person who can make a video series for me how he creates environments. The…
Seriously, are you reading this topic at all? Sparse voxel octrees are exactly about not storing all the points, just the ones that matter. There are a lot of actual examples for how much space voxel data requires. John Olick's demo, Nvidia's cathedral demo... Even sparse octrees mean gigabytes of data per model. Yes, but…
Hi all. I'll be posting all my stuff here from now on. Dont know how active it'll be but I'll try. :) Hope to get some good feedback so I can improve! This seems like a great forum for that. First off a Demon Head practice. Polypainted and sculpt in Zbrush and comp in PS: Next is a crocodile ninja type of character. I was…
Being an inexperienced modeller, I wanted to post the demon-bunny I was working on for advice on how to improve it. I need to refine the hands and feet in particular which look a bit bumpy as well as the front teeth and ears which Ill also alter. The stalactite looking shapes hanging from the chin, arms and lips are meant…