Hi all.
I'll be posting all my stuff here from now on. Dont know how active it'll be but I'll try.
Hope to get some good feedback so I can improve!
This seems like a great forum for that.
First off a Demon Head practice. Polypainted and sculpt in Zbrush and comp in PS:
Next is a crocodile ninja type of character. I was really inspired by
this
I plan on doing a 10k tris version fully textured and normal mapped.
Highpoly soon done just need some cleaning up and some smaller details I guess.
Any suggestions and comments are very much appriciated!
Replies
Good stuff...
Yeah as I mentioned im planning on doing a 10k tris version of the Crocodile.
TeriyakiStyle; I agree, I'll take a day or two and see what I can do with that. Thanks!
http://www.zbrushcentral.com/showthread.php?t=088217
Looking forward to your lowpoly stuff
jeremiah_bigley: Hey man, thanks. I've seen some of your stuff lately, and you're rocking the lowpoly stuff man!
Okay I've done a very fast detail pass on the head again.
I think he looks a bit more badass like this, so I'll refine it more in this direction unless you guys got some awesome suggestions
So he looks fucking awesome, I would love to see him in a game...however, those scales on his head go the wrong direction. They should be vertical bumps, not horizontal :x
TeriykakiStyle: Haha, that's awesome. Looks kinda silly though, but I get your point. But at this point im ready to go with him as he is, but thanks a bunch for the input.
Havent gotten much done since last time but here's the turnaround.
VIDEO
This is just a personal frustration for me, so feel free to ignore it, but what's up with claws on the gloves? I've worn gloves that have fingernails attached and they're just obnoxious as all get out. What if he had fingerless gloves (and fingerless glove-boots)? I think it'd make the hands and feet look more interesting.
Here's the high poly done. Did go for a hardened skin type of style with the details. I like the hard feet, like it's his natural armor.
anyway, any comments or suggestions are appreciated, but I wont do any big changes to the model now. Gotta start on the lowpoly, or i'll never get this done!
high res 1
high res 2
felipefrango; Thanks man, yeah I've really worked alot on the silhouette
Neolight; thanks man, appriciate it
Jessica Dinh; Thanks, I will
conte; Thanks, I'm really glad you like it!
Sadly, no update. Working on that lowpoly!
Good luck and Keep us posted.
Working on the lowpoly, but needed a break. So did a render
I've _finally_ gotten to do a pose, base texture and a render of my croc! Took forever to do low poly, but the result was worth it!
Still WiP. Can do alot more with the texture and spec map. And ofcourse he's lacking his swords
does the colors work?
Hope you like!
TaylorAnimated: I'm so glad you said that! It's exactly the style I was going for! And I would love to work on a game like that!
Anyways.. got a suggestion to bring in more red color to the suit - to complement the green.
you dig?
I'm finally done with this. Pretty pleased with the result.
All renders from Marmoset Toolbag, no image editing or brushups. (except for some minor BG stuff)
He's sitting at roughly 20k tris.
A 2k map used for the body textures, and a 2k map for Head, Sword and grenades.
Crits and comments are greatly appriciated!
Makkon: 2k map. It's not that small?
The design is really awesome. It'd be great to see him rigged and animated to fight something with those two swords.
The snout reminds me of a gharial.
Darkmag07: Totally agree with it. So I totally went and did some adjustments
And a turntable!
http://www.youtube.com/watch?v=Cxl6R1MCII4&feature=youtu.be
Could really use some critique on this one, if anyone got the time. I'm going for beauty - So I hope she's allright so far!
Progress
Needed a break from the girl, did this for the Art Jam.
Concept from Creature Box!