I beg to differ, man. I managed to get less than half that on my very first UE4 game. If I remember right, the Tappy Chicken project is only like 23mb.
Teddy, Eric or Wiktor Can we please have an answer to this question about the GPU baker? :) http://www.polycount.com/forum/showpost.php?p=2349398&postcount=148 I'm glad to see many others in this thread are also curious about hardsurface curvature.
Josh Mount: Here are some wires for you: https://dl.dropboxusercontent.com/u/2344272/d9Mech/wires_arm1.jpg https://dl.dropboxusercontent.com/u/2344272/d9Mech/wires_head1.jpg
AFAIK they bill you monthly, and you can cancel any time. https://support.google.com/drive/answer/2375123?hl=en The prices are really good, literally 10x cheaper than dropbox. https://www.dropbox.com/upgrade Carbonite personal plans look ok, but they don't support NAS. Cheapest Carbonite plan with NAS is 250GB at $260 a…
I think the fur needs bigger, chunkier shapes. Focus on big chunks of the fur moreso than per strand detail to get something closer to Blizzard's style. Since praetus mentioned Tim's work, I'll refer to his Durotan piece recently. http://www.polycount.com/forum/showpost.php?p=2341992&postcount=13 To get this effect you are…
Currently working as a technical artist / animator and I love it. I worked as a modeler-only for years. Started learning rigging and animation a few years back. I think it's changed my workflow in the modeling part quite a bit. I pay much more attention to topology and how things work in general. The rigging plays a bigger…
http://www.team-blur-games.com/overdose/media_new/concept/ Theres also some not uploaded there on the ModDB site and in this area of the forums: http://www.team-blur-games.com/forums/viewtopic.php?f=18&t=232