Second environment artist here, my job is to create the Research and development wing of the space station. I have tasked myself with creating multiple unique rooms within the area, with a satellite in the middle, that is being built. For the first couple of days, I wanted to lock down the centrepiece of the room - a…
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ARTIST| OPEN TO WORK & PROJECTS 3D Artist specialized in stylized environments and props. I detect mistakes others don’t see,
ensuring quality and detail in every project. 🎨 SERVICES * Modelling of high-quality stylized 3D assets with Maya. * Creation of stylized 3D environments in Unreal Engine 5 & Unity. *…
Does this count as a character? God I hope not.. :poly122: Quickie overview.. After finishing up the 'mod facade' challenge I quickly moved on to a new scene I want to have completed before the end of the month. The idea came after I saw a concept by Feng Zhu while in search of something to practice my hard-surface high…
VFX Artist REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a VFX Artist to join the art team on their latest, cutting-edge, AAA project - APB. This role will focus specifically on the design and creation of visual effects, helping to create high quality in-game effects for a next-gen MMO.…
The position has been filled, thank you Revelation Games is looking to hire a technical artist who has a well-versed knowledge set of the 3d pipeline. This includes: * 3D Modeling * Rigging * Animation * Importing assets to Engine Your tasks will include modifying and developing our 3D pipeline from asset creation to final…
Is this the correct method in baking a normal map from highpoly to lowpoly, in regards to smoothing groups? 1) First I attach any floating geo together so I have one solid lowpoly mesh 2) I select the entire LP mesh and "Clear All" from the Polygon: Smoothing Group menu 3) I click the "1" to assign all of it to group one…
I'm 17, It's getting to that time when I'm seriously considering going to University or not - I want to, but I've heard so many bad things and the last three years of my life I've been doing courses at college that havn't taught me anything remotely relevant to 3D/games. I've checked out bournemouth university courses…
Good evening. I am trying to blend a Normal Map Trim texture that is on a different UV channel (Channel 2) using DeriveTangentBasis. My main tiling normal map is on Channel 0 and Light maps are using channel 1. I was following the info here using the new Derive Tangent Basis Node for my Trim normal map on Channel 2.…
Hello we are in need a 3d artist who can do a 3d animation video.This is a startup project in 3d which we need to get developed.But for this 3d animation video project we have chosen 3 sample video qualities.Freelancers need to estimate the cost for per quality video based on these 3 sample given videos as out video…