So i've been trying to figure out how people make such detailed characters and animate them. My thinking is that a character has to be one solid object? I work in cinema 4d but any and all tutorial would be awesome. As you can tell i'm kinda lost right now. for example http://youtu.be/EtpPS4oQ76o. obviously that is really…
Hey guys, I just finished up a short animation for a deadline at Uni but I would still like any constructive criticism as I plan on including it in my portfolio when I start building it. Thanks guys :) [ame] http://www.youtube.com/watch?v=93T9EvFoNM0[/ame] (Couldn't figure out how to embed..) Oh it just auto embeds...…
The Digital Animation & Visual Effects School just celebrated the 50th graduating class last night and have just released the latest student short film titled The Brothers Brimm. We are excited about the work this class was able to produce in their final 3 months at the school. Software pipeline included MODO, MARI, NUKE,…
Hi, We are looking for a freelancing 3D animator. Software: Maya The task: 100 minutes motion captured animation split into parts with captured facial animation. (25% of all the animation will be with 2 characters) Stylized character. The animations will need to be retargeted and enhanced to really sell the stylized look…
The Heat Of War (T.H.O.W) is a fantasy style multiplayer teamplay mod with 4 teams Human, goblin, dwarf, elf and we are looking for modelers + animators to make the weapons + characters. The website adress is http://thow.bravehost.com
My Personal Bio: Well, I am just another guy lurking the web to know how to make games. I wanted to make a game by myself and earn a lot (Dream got crashed!). And, I took some basic course for 3ds Max 2013. And, after I completed the course, I found out that it's just too much work to do everything by myself! The horror I…
Cold Iron Studios is a team of passionate game developers located in Santa Clara, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. We decided to start Cold Iron in 2015 so we could create games we want to play, while…
This is a great start! This could use a little personality, you can tell a little story with something as simple as a bouncing ball, and thus engage your viewers (and yourself!). Think of the simplicity of the Pixar logo animation with the light jumping on the ball, the shapes and scene are as simple as it gets, and yet it…
I'm currently stuck in a boring loop at the studio I work at. i've worked at large studios small and start ups and the most fun and enjoyment I've had has been at the smaller sized studios getting prototypes on working and up to standard. I'm thinking about quitting and working on my own venture but I'm also curious if I…