Hello! I'm doing some props and I need a feedback. This is my first serious attempt to draw a wooden texture. It's also not finished yet. Half of the texture is reserved for another prop. AO texture is separate. Texture: Screenshot:
Hi, I've been having a problem with modeling destructible objects. My main problem is having the seams not show, mainly when the models bend. Any advice or can someone direct me to a thread that has discussed this in the past? What i'm trying to do is model a wooden plank that is pre-broken, have the pieces put together…
Hey I was wondering if anyone had an idea for the best approach to moedeling rope lashings tieing two wooden poles together say for like a bridge? I am using Max 2009 and plan on taking it into Zbrush. I am trying to use splines but they ar ehard to get the shape to adhere to the pole areas I am trying to get to wrap them…
Started this a couple of hours ago, got the rough shape but now it needs some detail. Decided to go with a wooden handle and a metal end cap some big appealing screws, that sort of thing. Here's the ref I used for the general shape...
Hi everyone. In this sketchbook I will post my game-art models. Any suggestions, comments or criticism welcome. Sketchfab: https://sketchfab.com/models/f87a95746c1e4c06ada2934a69678c8a Wooden Barrel (Blender, Substance Painter, 504 tris, 2k textures):
Hi! =) https://bit.ly/MaterialsElb These are the Smart Materials I created for the wooden chest prop I posted last week, which will also be heavily used on all the props for the FMA scene I'm working on! Check out the link to see all full renders and turnables at high-res! :3 Made inside Substance Painter and rendered in…
Hey folks In an effort to try and re-up my portfolio and get some personal art done, I've started making an Estherian bridge from Torchlight 2. It's based off of this concept ( http://2.bp.blogspot.com/-LujCpIMWX6I/UFs-e9WVsQI/AAAAAAAAAJ0/VzuluoHIS6I/s1600/MF_Estherian+Wooden+bridge.jpg) by Mike Franchina. Here's where I'm…
Hi Polycount, I'm working on a new scene :awesome: My idea is a mix of a traditional Zen garden with futuristic influences. I dream from warm wooden colours and more cold and clean walls with a huge Bonsai tree in the middle of the garden. I jumped right into my scene and create a rough blockout scene for early tests to…
Please check my weapon skins collection and don't forget to give thumbs up & share it 1. Black Dragon Desert Eagle http://steamcommunity.com/sharedfiles/filedetails/?id=188702487 2. Iron Wooden AK47 http://steamcommunity.com/sharedfiles/filedetails/?id=188805671 3. Old Leaf Collection…
Hey guys and gyals! This is my first time creating a polycount thread for an environment project. Any advice and critique as welcome! My new jungle/tropical themed environment is inspired by this concept art by Kun Zang of an old wooden bridge in the middle of some sort of forest. I started on the first block out to flesh…