Hey folks, just wanted to pop in and say that I'm not dead, and I'm still working on this stuff. Between end-of-semester stress and lack of internet access at home I haven't had a chance to post here lately, but work has been progressing slowly but steadily. Expect pictures of some of the MK2 characters as well as some…
So overlap your mirrored shell and move it in the "W" direction? Or move the mirrored shell out of 0-1 space? With the UV's welded? Without? If welded, won't that streak across something else and get in the way? Could somebody do a video tutorial or step by step pictures? I recall running into this problem early last year.…
Hello everyone! Recently, I started another Fallout fan art model. For those who missed it, you can check them out in sketchfab. Sketchfab link: https://sketchfab.com/electrocactus Anyway, on to the new stuff. I always wanted to make a weapon, but kinda bailed out fast. In last few months, my skill set got a lot better and…
Hello everyone :) INTRO: For my entry in the contest, I'm going with a throne room combining natural and sci fi elements. I hope this thread will be a good learning experience not only for myself, but anyone else reading it. Feel free to add any constructive comments and ask any questions you may have. GOALS: With every…
Well, the progress on the final touches for this character were stalled with some conflict with Substance Painter for a bit but I thankfully got that resolved so have just been trying to get good renders made for my portfolio as final steps. I've managed to resolve a lot of the fuzziness and fireflies that come with…
Hmm. The Quadify Mesh modifier doesn't change the model at all. Took a look at ZBrush, and that wasn't intuitive at all, it'd need a step-by-step guide as nothing makes sense. I'll see if I can get something going with Blender, thanks. Edit: Woah. It actually works in Blender. Alt+J didn't do anything, but using…
If you work is an assignement for a course you are following, then just do what you can to respect the deadline. But as said by Hwamingjun and kanga you should take your time if you have it. The BIG advice would probably be : go to low to high detail. You certainly learn a lot by doing this way. You'll learn the major…
Wow! Very cool! Really looking forward to your tutorial! Hope you release it soon Is this just a material or did you change some code? Here are some suggestions (don't know if those things are possible to achieve): -setting number of steps and possibility to to control the color of every step -being able to control what…
The stairs on the side of that house are looking enormous right now in terms of vertical spacing, especially compared to that character mesh you have placed on the bottom. Just looking at the concept you originally posted, I'm counting about twice as many steps as you have placed currently. Seems like you'd have to jump to…
synthorange It's better to use Riptide plugin to export meshes from C4D to marmoset or 3do. Just check "Export Normals" and uncheck "Export Ngons" in options and your mesh will be smooth like it should be. Can anybody give some step by step instruction on how Devlook works. Can't figure out it (3do preview doesn't work…