I’ll be sticking to the fighting game genre, drawing from
Battle Arena Toshinden 2. Toshinden and Toshinden 2 were some of the first 3d
fighting games I remember playing and enjoying…and especially liked seeing all
the character illustrations in magazines, with Tracy being the standout. image source:…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
aye, neat just sharing a link to some lighting that i feel could be added here, it seems you might be going in this direction so anything that softens all of this "rendering scene", would probably go along way. https://www.artstation.com/artwork/xlY6m hope it helps that is it for my input.
Thank you so much! Ive changed around the composition and lighting, added a bit of DOF and (maybe too subtlety) roughed up the gameboard and paper a bit. I really like the way the caustics have come out in the light but I'm not sure about the reflection on the board. I've still got some playing around to do but I think I'm…
For the "Alice" character, are you planning on using the Annie in Wonderland skin? The overall image looks lovely so far!! I think the lighting should come from in front right-side, rather than the back/ right-side lighting seen here. The scene is getting lost and from afar, it looks muddy. Shaco in this scene is more of a…
Hi, I'm actually doing the modelling of the cars for rumblesushi, so I've joined up so I can talk directly to you. First, hi again and thanks for your replies. I'm working on adding lighting and also adding some more hand drawn elements. I've used some AO on the Lan Evo. I just used a sklight and a target direct light (as…
Man would you guys stop typing to sooo tiny I can hardly read what is on the scree.... On the serious side my eye sight has been getting better each time I go to the eye Dr. It seems to happen in my family, eye sight gets worse until early 20's then slowly switches from near to far sightedness, in that time appearing to…
Planetrism is a Virtual Reality game about colonisation of alien planets. It will have RPG elements and has a grand story with different characters, history and locations. Multiplayer might be something that we are going to do in the future but right now our focus is in single player experience. We are using Unreal Engine…
What is in the render window isn't correct and should always be ignored. It is a full render including the scene lighting (even scenes with no lighting still have the default light(s) behind the viewport camera). But if you don't want the actual shadow map, then you should render a diffuse map with lights and shadows…
Hey! I'd love to give some critique. The cave entrance looks like you've built it with meshes which were meant to be boulders. It's kind of a weird collision of round rocks, and it doesn't look too natural. I would rather see some writing on the sign, or cute food drawings, than a few wavy lines (artistic difference…