Well ... to some extent you've pretty much answered your own question already : you get the output from Wrap, then attach it to whatever body you need it to be attached to (either by actually welding verts, or by just manipulating normals at the edges to make things visually seamless). Wrap3 doesn't "autoretopo" anything…
Finally a decent Besson/Jet Li film(i list them both due to their latest outings being so so). Li's performance was spot on and his english seems to be getting better. I couldn't help but get attached to his character as he reminded me of Leon. He has all of the innocent childlike qualities of Leon, but when that collar…
Suburbia is not far from being a "concrete jungle." There's more vegetation, but it all seems so artificial. If you want to see some real nature, you should come visit me here in the wilderness of Northern California (far North). There's not much to do though, other than get drunk and drive off-road vehicles. In fact, just…
Unfortunately this is the case here. The truth is there are honest and hardworking ppl here in my country but unfortunately due to certain reasons, google decided not allow this feature which would have helped me in this situation. Foolishly, my recovery e-mail happens to be my youtube account:…
It's $400. I'd recommend buying a copy of Silo, pocketing the $250 you'd save, and actually get a good sub-d modelling and sculpting package into the bargain. Sounds like a no-brainer to me? Also, you can get a pretty good approximation of the "pin and relax/unfold" workflow they demonstrate in Unfold3D, using 3dsMax with…
Hi... newbie here: I sculped this little guy a few months ago, but had to postpone the project. Now I'm picking up where I left, but I'm having quite a trouble baking the normal maps again. Before I shelved the project, I baked the normal map for the facial features and everything went really smooth from Mudbox to Maya. No…
Not sure how it went I was bit nervous, as I always am with interviews. I would more than likely be doing hand held game pixel art. Most of the guys I talked to that work there like it and it seems like a great place to get a start, and cut my teeth. I ran into a few friendly faces, which is always good to see. I also…
Congrats Jon. It's kind of odd to think of you as an art manager for me, owing to not having talked to you much while you changed from the 14 year old (...?) I remembered from the early days of HH3. Not that this matters. Having started out as the 22year old with a chip on my shoulder and burning desire to make up for a…
I think you're approaching the problem in a way that makes it more difficult than it needs to be. you can get away without doing anything custom in these simple examples I generate a random luminance per cell (you could do this with flood fill or any of the tile nodes) apply a curve/level/histogram scan - all of these…
"Explain to me how it wasn't." because your being an asshole. People work their asses off to get jobs doing what we do. And the 3 pages of asinine and pointless congrats are a way of people saying we know how fucking hard it can be to get a job, and we RESPECT that. Good one on you Rex...my first couple of gigs were…