Ok basically these black line appear after texturing the mesh and they appear on some parts of the mesh depending on what kind of wear i have on it... Heres picture in marmoset: https://gyazo.com/4f858271fc1e58137acf2664ea017990 after i applied more wear on the edge it got a lot better:…
Hello Can you guys figure out what is wrong with this. I'm trying to change the "Sewing Line Type" from "Turned" to "Flat". But MD for some reason is not allowing it. Here is the full scenario. I'm creating a fabric that needs to have both side. So after creating the first pattern I used "layer clone". It creates an…
I may not be a big fan either or know that much about the guy without looking up a lot of it, but wow if you're going to draw conclusions and BBQ the recently departed you might want to so a little bit of reading... I believe he talked about that publicly a few times and admitted that life is messy and that it would be…
well I've been working overseas almost all my life. I think I only worked in my home country for like a year. Basically be open minded, learn to make compromises, accept that you cannot always live the way you lived at home, be ready to accept to see the world in the way your host country sees it, and you should like…
The 3 main drains on disposable income are: High monthly expenses This includes cars, cellphones, high rent....basically unecessary bills. Try and live without a cellphone if you don't already have one. Laziness/poor planning If you don't plan your life often you spend money on dumb shit, like a cab or expensive lunches…
You can create a custom hotkey you know based on what ever procedure you want.The advantage is that this line of code won't change your tool prefs anymore. All you have to do is setup edge loop prefs to your liking then execute on an object and just record the line of code from the script editor (turn on echo all…
Hello, So this is what i did 1) imported my model with UVs from 3DsMax and used the polypaint tool to colour it. 2) changed the UVs a bit in 3DsMax and re-imported the object. The stuff I'd colourized remained unchanged and i checked in the UV map section that the UVs had been changed to the new ones. 3) I went to create a…
Hi! Overall the scene has a nice mood :+1: On second look, some notes: * Did you work off references and/ or concept? Would share those too, for context. * Proportions look a bit unbalanced to me. For example the beams holding the roof look massive in comparison to other elements, making it look very top heavy. The…