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Anyone know are these normal ? Black lines after texturing the mesh?

HCPC
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HCPC null
Ok basically these black line appear after texturing the mesh and they appear on some parts of the mesh depending on what kind of wear i have on it...

Heres picture in marmoset: https://gyazo.com/4f858271fc1e58137acf2664ea017990

after i applied more wear on the edge it got a lot better: https://i.gyazo.com/86a57dfc5938f834197311b73ae36c40.png

I modeled it in 3dsmax and i didn't export tangents & binormals and i did check compute tangent space per fragment in the import settings in substance.

Is this normal if not what might be causing this ?




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