[ QUOTE ] [ QUOTE ] I just like the fact that you can see that one character is from 3dsk They are getting lazy:P Spark [/ QUOTE ] I noticed that too Same guy everyone seems to make! [/ QUOTE ] Are You talking about this one ? can be in Haiti .......I feel some WOODOO there .
Hey guys, I'm new to UE4 and I'm having big problems lightning this scene. I need to make a light shine through the door down the corridor so to make the blood stand out. Also I need the ceiling lights cast light and that doesn't seem to be possible with emissive maps. I used a skylight and some sphere reflection capture…
Hi i'm 17 and modelling game environments, i'm studying web design section of the high school third class.I have been 3 years in the modelling and there are my some works please crit for me and advice to me for my future.
Yes i'll be doing highpolys. Right now i'm putting some basic textures on it so I can work with the model and fill the poly budget. If these were close to my final textures I would hope I would get overlooked :poly124: New update hopefully will be coming tomorrow.
Looks really cool, I like your lighting and use of color. One thing I think stood out to me is the graffiti, in real life i dont think there would one be one super massive perfect graffiti on one wall, maybe add some smaller tags around the other walls to make it look like many people have been to this place over time.…
Every time i go to bake in substance painter i get some bad triangulation lines through my normal map. I've been pulling my hair on this one. I have example in the link below if anybody can explain to me whats going on and how to fix it that would be great. www.dropbox.com/s/jgtplpgxl6nqbhw/error-3.jpg?dl=0
I'd like to hear opinions on what I somehow noticed maybe not in every but many recent games as a trend. I mean not an exactly same "uncanny valley " people discussed decade ago about Beowoolf and Polar express and imo related mostly to animation but rather more subtle, more general thing a picture get after crossing…
Its been a long time since i Posted on Polycount, But its time to get back in here :) Decided to share with you guys Work i have done on Spyro Reignited Trilogy! Hope you like it :) If you like it, make sure to pop in to my Art Station and give it some love :) : https://www.artstation.com/artwork/KaOVrr