Ok, so i played farther more with settings. I disabled here AO (iirc), and tried to tweak some other settings. I set light map res to 128, but similar results are with higher res as well. It seems a tad better, but not by much. If you take a look at these images: UDK render: How the asset looks in maya + lightmap uv set:…
Just to let you guy's know that this is a free event, just register to save yourself a seat! And again, let me know if you can make it and I will try and set up a get together. Spark
I'm not entirely sure if you're suggesting to attempt to salvage a project by appending the contents of a file that can't be opened? Sometimes it works, but when the RNA structure of the file is broken it'll likely fail and there's pretty much nothing you can do to salvage it other than relying on different backups. I have…
I'm always cautious about posting "work in progress" pictures. I have a feeling that what I post is going to change dramatically after the feed back I get. That being said, here is what I have so far: I only textured the landscape and that might change as I progress. The sticks you see are going to be torches and the…
I had the idea that we could all use some cross inspiration and I'm sure you guys have some really great stuff you have collected over the years, Ironically I have not started an inspiration folder until now so I have nothing to share but still wanted to bring the idea up and see what happens What I can help with is a…
that link won't help you anyway - the thing getting fixed was superceded by other engine changes. from memory I don't think you can set the priority/order on a per material basis so you're gonna want to split this into separate meshes or modify your decal sheet. I'm not sure which option is best for your use case - pick…
I only have a 2 year vocational school degree and usually it don't do much when it comes to visa issues, but I was able to get a working/engineer visa in Japan when I was quite fresh, no working holiday visas for swedes. Japan can go on emotions more then rules sometimes, so a lot depends on the company, they will write a…
I don't mind answering questions. It helps me organize things in my head because I often have to explain these things to people. Huge stuff in the distance: So, you probably have a skybox. But, you want a huge object far, far away. You don't want to set your camera far clipping plane to something huge because that messes…
Aye an option for Y-up would be nice. I went through every override and unchecked them all, then only turned on the ones I needed (thusfar, only UVW unwrap and edit poly) and set those keys. I've been finding that sometimes you'll set a hotkey in the mainUI list, but it won't always work. It always seems to work if you…
I opened the scene in 5.3.2 and here is my performance: It stays pretty consistent like that. I turned the Engine Scalability to cinematic and material quality to epic. In play mode it stays at 60fps. I have two monitors on, they both are at 1920x1080 resolution. If I turn the screen percentage up that tanks the FPS and…