>> Asset store << >> Sellfy (10% cheaper) << >> The demo << Last update - What's new in V2.1.1? PlayMaker support UFPS Support Easy save support Full first person support 40+ pages of documentation Clean up + bug fixes List of all features: The InventorySystem contains the following features: - Full mobile support -…
Hi guys, last time I posted here was probably at least a year ago :P So now when Splinter Cell Blacklist is done, finally I can post some of stuff which i worked on. Since I am not alone from polycount who worked on this game, check out some other awesome posts by my peers, such as danjohncox and his art dump thread nearby…
This is how its looking right now. Its almost midnight so I will continue working on it tomorrow. Please check above post and replies. Any suggestions or place that I should reiterate before moving forward. Thanks.
Trailer - Superhive - Gumroad - Artstation Easy but complete management of all scene lights from your N-Panel. Giving you quick access to useful settings at your fingertips. * Camera & Surface Alignment * Color & Temperature Control * Custom Falloff Curve * IES Support Allowing you to quickly and interactively place and…
I remember that from the modeling/dressing stage. I does look soft and nostalgic, but it's also a bit hard to read, especially if you consider the gramophone to be your main subject. Metal does tend to have high contrast, but here, the silhouette and general shapes are a bit lost, especially since the light casts a busy…
Who Are We? Hello everyone, my name is Mike and I am one of the founding members of a team of talented individuals working on Grand Heist. Our team of 6 members have been collaborating with each other since March of 2009, and we have decided to expand our team size. We are close to having a testing event for the public,…
Hi! First time posting here. I made a church for a game asset and posted the process on my Art Station ArtStation - Recreating a 20th-Century Church as a Game-Ready Asset
In my experience, Ai tools make sense to use as a shortcut for small bits of menial work. As long as the task is well-defined with plenty of decent-quality source material for the model to pull from. And only if I am able to filter the output using my own specific subject-matter expertise. It's great at handling the…
This is the latest concept character I made. I kind of rushed it through from the original idea I had in my head to try and improve my presentation skills and get a new concept piece out there that was more interesting visually than my other stuff. Most of my work seems to be missing something in terms of presentation and…