Thanks all for feedback, i have seen the video before :D . Its just that when we model most stuff is not plane if you know what i mean, Imagine a hexagon lets say as a plate of armour than you obviously end up in between black and white checkered area around corners :D and bam you have that issue of seams, unless you add…
your rails look wrong to the point of nonfunctional. It looks like the side rails where the flashlight/marker attaches are literally boxes? It looks like the rail on the top doesn't have anything for the scope to grip onto, either. A real rail has a sort of stretched hexagonal cross section:…
Very nice start. I love all the detail and stitching in her armor. I like the wolf-head. Makes her look like a total badass. My 2 cents would be to try and push the pose, if you can. It might not be rigged for this, but I would give her a bit of a smirk. Her expression is a bit spooky, and doesn't match her more playful…
Hello guys! My name is Nayla Novotny, I'm a 25-year-old game artist currently living in Spain :) I've been playing games for as logn as I can remember, and I fell in love with League immediately, not so long ago. I like games with lore, I'm the kind of player that likes to explore, play visual novels and enjoy RPGs (and…
I don't think the face looks manly, but she has a very unsexy shape to her lips right now and I think because you set her gogles so high on her forehead it makes her entire head look too long. You should shorten the length of her head a bit and give her full lips instead of the tight ones she currently has and it'd…
So I started this project a few months ago in order to fully follow a AAA character production from scratch. My computer not being that powerful, I sort of started off at a PS4-like objective in quality, with options to upscale it with a subdivision later to match today’s standards. For now, I have done the sculpt, the…
Do they not open in any ver of nifskope? (maybe you need an old ver or to hex edit the ver num of kfm or some annoying af thing) The only reason to use the civ4 anim tools is if you are animating and exporting in max. It won't let you import anything. It's one way. That was nearly all superceded, in terms of exporting at…
Thanks to everyone who has been emailing us! Here are our current needs at the moment: 3D artist to create original alien landscapes for our game maps. The maps consist of hex tiles and would be viewed from above (although players can zoom in and out to a limited degree). We would also need the artist to be able to be…
Stradigos, that site seems to map to 360 degrees correctly unlike that weirdo kuler.com site. Thanks for that link, it outputs hex values which I can use in Photoshop to build my own painter's wheel. Vailias, my question is more what is the math difference behind Photoshop's RGB wheel vs http://colorschemedesigner.com/…
For the moment the sky is very distracting as well to me. It could be that a space background will work better or a night sky. Most of it I think come from the hex pattern (dark and noisy) versus the clear brighter sky. Also for the moment lighting wise you have a ton of equally bright light sources - granted you already…