I actually feel like I would use the tiles, that's where everyones complaining. It wouldn't be too bad organizing project files and my favorite 3d programs really quickly to access. It's just, I hear everyone rag on it. I want to make sure I don't upgrade and have upgrade remorse, and wish to have Windows 7, which a lot of…
Hi, I am struggling to model the back part of the sofa that is padded, I dont know how to do it. I found a spot to model and then array but result doesnt look so satisfying this is the real photo.
Hello, I got yesterday New Houdini. What i am trying to do is model based on ref images. I set images for background and side view but issue is that when i see mesh i don`t see image. Need the image in order to model. How to lower visibility for the model so i can see ref image behind it?
Ive recently signed on with Terminal Reality. Its sad to leave Day 1 Studios, But I felt it was time to move back home. Id like to thank a few Polycounters for making this possible. Mangled Poly, skankerzero, and Spark, you guys ROCK!
Hello folks. I'm working on an art test for a company in my city. The things were going pretty smoothly until I encountered texel density. I found several approaches to adjust texel density but none of them worked well for me. Requirements for the model are: 2048x1024 texture 200px/m2 texel density 4px UV padding From the…
As part of my film studies, I'm working on a written essay about monsters in movies and other media. I'm trying to find out if monsters need anthropomorphous (human-like visual cues) in order to be threatening or if anything goes as long as it's done well basically. while I appreciate any thoughts, for a research, I need…
Currently working on my last asset for Modeling 4 Game 1. I chose to model my dashboard console (?). My main concern for this asset will be the materials. I tried to model as close as I can.
Okay, so I guess I should have explained better. I'm looking and making the actual texture maps (Its supposed to be a texture and light class, emphasis on texture). In this specific case the water will be flowing in an indoor, man-made river. I thought about sculpting, and it seems to be the most viable route to take at…
To make a long story short.. I saw an environment posted in pimping and previews once.. It was like a downtown-ish city and had a giant floating mouse head in the sky. Kind of post-apoc/dark mood. Does anyone know the thread I am referring to? >.<
Hi there! I'm learning 3D to make realistic looking game art by myself but find myself stuck many times. I would like to find someone who can give me some advice on the projects I'm working on so I can get over the problems and don't spend weeks trying, guessing and getting discouraged. I have a basic/intermediate…