I was a big fan of David Perry designed games, until he started Shiney. They always had amazing animation. Alladin on the Sega Genisis Earthworm Jim Wild 9 Oh, and anything by Treasure. http://www.mobygames.com/browse/games/treasure-co-ltd/developed-by/offset,0/so,1a/list-games/
I use Rigging ArmyKnife (1.8) to rig just about everything. http://www.wahooney.net/download.php?list.2 Here is a video tutorial to do what you want in less than 2 minutes. http://www.wahooney.net/download.php?view.30 Max 9 sometimes has problems getting the quickwire feature to work.
I gotta chime in here to say I use my tablet across both monitors, left one is 4:3, right one is 16:9, and the tablet is 4:3. I have never had a problem with the shape of the tablet, and to be honest I've never even though of it till I read this thread.
I dunno.. I always thought the unreal engine 3 was overhyped till I switched to dx10 and Vista. Nothing but love now. Is there a setting to get anti-aliased hdr in dx 9 using unreal? Another game that got a quality performance boost on my machine when making the switch was Assasin's Creed?
1. Stone - Arrogant Bastard 2. Rogue - Brutal Bitter 3. Pacific Rim - Rat City IPA Maritime Pacific's seasonal Jolly Roger should be showing up pretty soon, in which case that's about all I'll be drinking until January. And at 9% alcohol, all that I'll be able to say will be "Arrrgggghhhh!!!".
Hi guys, this is my first thread here in polycount. So don't be too mean to me. :poly124: I have in plan in the next 80-100 days to model 120 realistic high poly weapons, I reckon each weapon can be model withing 3-4 hours depending on how much detail it has. I have some skill, I'm not the best modeler but I think I can…
I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…
Hey i wanted to see the Jordan Walkers Bath House scene in udk but when i wanted to change the render mode to directX 11 it never does! it just restarts udk in directX 9 is it me ho is doing something wrong or...? Thanks Ps. my Graphics Card is an NVidia Geforce 480 card, so it should handle DirectX 11 fine!
Nice Shoes is hiring for an Animator, a Flame Assistant and a Sr. Color Producer. Nice Shoes is located in New York and will be a Job Fair Exhibitor at the Collider Job Fair! Collider Digital Production Conference & Job Fair June 9 - 11 in NYC - Hotel Pennsylvania www.colliderevents.com For complete job descriptions and to…
I am currently working on a DOTA 2 mod using 3DSMax (DirectX 9 with DirectX Shader as driver and material respectively) for a school project. For some reason, 3DS Max doesn't display the material bellow (Picture for proof). I tried adding 3ds max to NVIDIA graphic card and updating my NVIDIA, but they still don't work.