@marsh Two things: * At the end of the day, fun happens, regardless. "Fun" is always a given. But for some, the prizes are important incentive. Nothing wrong with competing hard, vying for those beautiful prizes. Also nothing wrong with respectfully criticizing something you feel might hurt your best chances at such. I…
I agree and being gracious about it would be the best way forward. There have been a lot of times I've had to go back and touch up someones work or redo do it for various reasons. There's no sense in being a dick about it, just like there isn't much room to complain about it unless of course you're stuck doing the rework…
Just make a detailed post on the unreal engine forums, it should be easy to find a good programmer if you have proper compensation to give them. It will be harder to find somebody willing to stick around if you do something like offer them a revenue share or experience unless they are as passionate about the project as you…
Tyler! why don't you -- okay, i can't swear at you. beer by the boobs? soooooo meet you at the Cecil tonight then? is that what you're saying? everyone's responces has been gold. thanks a bunch guys. I also got some really great input on an NLP forum, all the way accross the internet. i liked these answers: "thats an…
I don't know about schools other than France, Supinfocom in Valenciennes is quite reputed, New3dge recently in Paris seems cool too. Lots of teachers whose names are well known in the community. Sometimes I get to talk to students from various schools in France and basically nobody got in a perfect school. They all have…
Hi everyone! I'm new to the site and looking for a community to be a part of and help grow my work. I started learning Blender seriously this month where as before I worked in Maya, ZBrush, and Substance Painter. (Unfortunately, I couldn't keep up with the prices as I am currently unemployed) Anyways, I am looking for…
We are so pleased to finally be announcing our very first Community Project: the Polycount Tower! Presented by Sketchfab, the goal with this project is for the Polycount Community to have something they can all work together on and contribute to. No deadlines. No rules. No prizes. All for the fun of making game art. Over…
[FONT="]Description [/FONT] [FONT="]Were ArenaNet, a studio making online worlds infused with innovation, hand-crafted excellence, and creative passion. Our passion is broadly shared; gamers made Guild Wars 2 the fastest selling MMO game in the West with more than 3 million copies sold in its first 9 months, and…
Version 7 (V7) is looking for a 3D Character Artist for our flagship project launching later this year, codenamed "Projekt: A." The ideal candidate in this role (see below for the detailed responsibilities and qualifications) is an experienced Character Artist with a specialty in Unreal Engine 5, comfortable with realistic…
Where a game dev school does help is in networking and opportunities in local game dev studios. You could also gain employment at studios through referrals from teachers many of whom have game industry experience. If you graduated from other academic streams, it really is down to you and the studio to leverage your…