Hi, if you are using zbrush there is a skeleton model i think in one of the folders hit the , key i think it is and it brings up the list you can look through you'll find a head skeleton in there and perhaps some female heads and you can put yours within that one and see if it lines up, yes there will be different from the…
Hi all! I'm in need of a neat concept or I'll have to draw something myself. Want something with armor and swords and stuff. Any ideas? Here's the very start of the sculpt. It can go anywhere from here.
Hand painted in 3D coat, this sword which I was trying to make look like it could belong in a game such as WoW. Let me know if anyone has anny critique or feedback. [SKETCHFAB]2adacd2b39a2479a92c7483ea0e33f12[/SKETCHFAB]
Here is a wip of PA weapon. After trying many shapes in top to bottom view, I decided to make something like a sword. I think about making retopology today and make some initial textures tomorrow.
http://www.locusmag.com/News/2012/02/samuel-youd-aka-john-christopher-1922-2012/ The Tripod and Sword of Spirits series were defining stories from my childhood, and I thank you for them. RIP.
This was supposed to go into the low poly thread...but look at all those polys. D: Character without swords is at 1010 tris. Could be optimized a bit more but this was mainly a quick doodle i threw together in a few hours.
Hey everyone! I've been lurking in the dota shadows for awhile and finally decided to step into the proverbial light. Welcome to my workshop Here's my first offering, a nasty looking sword for a hero that no longer exists! More to come!
hoping to add a bunch more to this shot too, but here's an early, and long, sketch of this environment need to do some more adjustments to the metal coloring, but here's an updated sword
Some progress has been made. Small,but it's progress. Modeled the sword in 3ds max, did some things to the chair and figured out how to attach the legs to the hips.
Thanks Dvolution. You helped me a lot on that item cart scene :) I did some reorganising and placed the swords and mimic at the bottom and the tiling texture environment first.