Heya, So, before continuing with this fairly big environment piece, I wanted to do a bit of practicing on a smaller asset. The asset will be used in the environment later on. I`ve found this Blizzard weapon concept: I`ve created the base mesh in 3DSMax and assigned smoothing groups. I then subdivided the mesh based on…
Sure. Edit: The tool seems to remesh fine on my Surface while properly preserving the polygroups, so the problem doesn't seem to be in the model. My only guess at this point in time is that you might have Tool:Export: Grp turned off (I think zbrush does some exporting when it goes through the process, unless that was just…
Hey man, being honest I think you should steer clear of polypainting/UVing the guy and get back to the original sculpt, the forms of the body need a lot of work. Proportion (This is just scratching the surface) - You want the distance from the top of the head to the crotch to be equal to the distance from the crotch to the…
Thanks ParoXum. I've been thinking about the best way to do this multiple rock thing and I'm having a hard time figuring out a good workflow. I wanna plan it right to maximize effiency later on. Basically, I want to have multiple rock pieces, both high and low poly which can be used individually, and then a retopo'd…
There is also projection painting, which I personally prefer over everything else. The way it works is that you get a screenshot of your model exported as PSD to photoshop ; you then paint over this with regular 2D tools in PS ; then re-import that into the 3D program and project the refined paiting onto the model. If I am…
This concept work is for one project, but I will give you more work if I'm satisfied with your attitude and quality. This work is for a legit company that I've decided to keep quiet for now. You will enjoy working with us, I promise. We will be using your concept high poly to create our low poly for a Fantasy/Sci-Fi Video…
Hi guys! It's been a while and I'd love to share some characters that I've been making for the upcoming story-driven adventure & puzzle game by NineZyme Entertainment. Here is the first one, let's call her Lady Detective (since I can't share her real name right now, it's going to be a surprise for some of you 😜). You can…
Oh man... ok. So. I've always wanted to do 3-d art, and the first time I was able to was in 9th grade for my computer art class in high school. Needless to say... I cried while busting my brain at trying to figure out interfaces,tools, ect. I just ended up making really bizarre aliens because I couldn't grasp modeling…
Hey guys i have been using zbrush for many years and have never run into this... for some reason today when i color pick in zbrush poly paint the color is a MUCH darker shade of whatever im color picking. Also my model is very very dark in general. The white here is a full white and on the model it looks gray??? Please…
Hey all. I've been posting this guy a lot on the WAYWO thread, as well as bugging people on Twitter, and just wanted to give all of my work in progress shots a place to live together on Polycount. The idea behind the character was to make a sketchy looking, non-bulky (my usual go to for personal projects), npc that could…