Hey everyone, in this thread i will be sort of documenting my progress on a project i am working on. It`s essentially a scene/part of a level inspired by Tomb Raider and Uncharted, involving a base structure similar to the Temple of Karnak in Egypt. Gameplay wise, the main objective is finding a way up to the top level of…
So, I'm curious to get some feedback on this, since I haven't been actively interviewing for years. Do you guys think that employers that interview candidates are under *any* kind of obligation at all to get back to those candidates with a yes or no? Or should ZERO response after interview suffice as a 'code' that you have…
Hello, I am not a TD, but I am the solo animator at my current job and I need to deal with the creating of the rigs for Unity. The coder that deals with character skills and integretion is asking for a rig that has two bones that are having the same hierarchy level -> two roots in the same rig. I am using Advanced Skeleton…
Technical Details For this project, I will be using 3DS max to model the assets, and then Mudbox to create high poly sculpts. I will texture within Quixel, and export to Unreal Engine 4 to assemble the environment. The main film I will be looking at for reference is 'Harry Potter and The Chamber of Secrets' as that is its…
Hey guys, a girl from my university course asked me if I could help her choosing parts for her next Pc because hers is kinda old. She hasn't told me a budget but I assume something mid range because less wouldn't make sense for 3d programs and vr. I have choosen the following: AMD Ryzen 5 3600x 6 x 3.80 GHZ - 199€ Gigabyte…
Log time peoples. So I struggle with the back side of the house since I have no reference for it and for that reason I was putting it aside. I know its going to be a back porch with a stone fence but I wasn't sure what type of building to put there. A forth dome is going to be an overkill so it has to be something else. A…
Cgtrader wants materials that are renderer-agnostic. That means no refraction, only old-school opacity. Unity apparently can import Physical Materials from FBX with all textures, see https://docs.unity3d.com/6000.0/Documentation/Manual/FBXImporter-Materials.html#:~:text=Unity%20provides%20default,from%20FBX%20files
We are no longer accepting applications for this job. Thanks for the overwhelming interest in joining our team! _____________________________________________ We’re an experienced team who are having a lot of fun working on our indie game Luma Island. https://store.steampowered.com/app/2408820/Luma_Island Luma Island was…
Finished! This is my first time doing a contest and a lot could be improved, but I'm glad I did it! My render takes places after the initial story. David has gone through the initial shock of being on this new planet and the alien that he meets is showing him around his city. The alien is a war veteran who achieved royalty…
Beginning in late May/Early June, I will be doing something similar with a newly formed Capstone team at the Guildhall at SMU, if I am selected as Art Lead again. Is there a "checklist" or established method you've found helpful to initially build that art team? I've certainly gathered it's important to know your team, but…