I got a 27" 1440p iiyama for the kids a little while ago at about £250 - it's really not bad at all. Wouldn't call it professional quality but you could do a lot worse for the money. It's worth looking at LG - their consumer level panels are decent - I've had a 27" 4k one for 3-4 years now and it's still holding decent…
I tried that too but spotlight has same effect for whatever reason, I use the street light in front of my house as a ref (too bad I can't post a picture, its right there in front of me). I was hoping to make light setup that would be applicable in competitive game engine, before I actually try to mess around with one ( ->…
Max does "sort of" have a native function for this, it's just really, really bad. You'd use a "Working Pivot" to first define the pivot, and then you make your edits. Really not ideal, which is why you'll find so many scripts that do it a better way. http://www.garydave.com/jing/Working_Pivot_002.swf It's also utterly…
Hello there! I'm trying to use 3ds Max to generate animated textures; I've already got the rendering set-up working fine, but there's a few snags I'm stuck on: * None of the frames tile; it's okay for what I'm using it for right now (a model texture) but kinda bad if I ever wanted to make a world / tiling texture * Phases!…
I recently updated to the newest Catalyst Drivers, although I normally use the Omegadriver flavor for better game performance. Once the newest drivers were installed, it fixed the rendering issues I was having with Mudbox, but both Mudbox and XSI were updating incredibly slow. There was a delay to my cursor, and selections…
Right clicking should reorient the painting thing to your present view, not sure if you were looking for more than that? (You have to zoom in and out sometimes to keep it workable.) The only painted selections I've seen so far are tied into the transpose tool :( I really like the workflow and pace of development, and the…
First of all thanks for all the feedback and advices I really apreciate all of them :) . Ashervisalis You are right my texturing sucks , I bought Substance Painter a month ago and yes I should have search for good course a long ago not only for texturing but I not sure If I will be able to distiguish between good and bad…
Is anyone aware of a script similar to https://chemikhazi.itch.io/sprytile for 3ds max? I currently have a city built with Ghost Town, and while it does a good enough job adding textures via material ids, it doesn't support texture atlases. I've tried using http://www.scriptspot.com/3ds-max/scripts/texture-atlas-generator…
Not sure the FBX example area will keep that issue upon export/import, but I have always noticed this in every max version I have used. Unless its a mirror or overlapped polygons, it many times wont see UV on top of one another. I was thinking of the selection tool as well, but I have had bad luck with it many times…
Become a doctor or something, I mean Lord forbid you're bleeding out of your arse and they spend more then a couple of minutes looking at it before giving you some kind of medication that actually makes it worse and ends up tightening your skin around your black hole, thus making it worse and getting bed ridden. So yes,…