TEAM Nas-Mart-Rastlin-Dynasty(simple_minded3d & Urbanoutdoorsman): This team name describes the type of character we are creating and his interest. He is influenced by people, surroundings and past experiences we have come across throughout the years. As two individuals who grew up in the south, Georgia and Tennessee,…
now i would post a link, but there are some pornographic pictures on both the website and in her cellphone so i will not, also it's probably illegal. i can tell you she has fred durst, avril lavigne, and vin diesel's numbers in her cell phone.
I've done many bakes before and my typical workflow is to add a hardedge on UV breaks at 90 degree areas. I've done this a million times in Maya to Painter into Unity with no issues. I am just wondering is this the same workflow when baking inside of Blender? Or am i just staring at this too long and missed something…
Hey everyone, As the title says we're looking for both environment and character artists. Knowledge of Max/Maya and Photoshop with experience working on MMOs or consoles is preferred. Reply to this thread or send me a PM. Thanks. Edit - Wanted to throw out some more info It's a paid full-time on-site position so relocation…
Hey guys, Id be thrilled if you check out my new game; www.synthetikgame.com Its been a long road getting to this point (getting near to the 2 year mark) and theres a lot more to do, mainly in the art department but its very stable and fun to play so far. I really hope you enjoy. The rundown: * Everything is very powerful…
I committed to a simple gameplay shooting system before moving onto all the other stuff. It's not a targeting system. Its a "aim and mark" the target gameplay system. Once the target is marked, one can pull the trigger or not. Player must mark the target in order to shoot. This should be fun enough to get me to the next…