Hey guys, I've had a course up for a couple years now about transferring your skills from 3ds max to Maya. It was even featured here on Polycount :) I just wanted to let everyone know that its now updated for Maya 2017 and has some added sections. As always the link has a promo code so you can get it at a discount. If you…
Hi~ It's first time to write Polycount post. Recently, I watched this tutorial(http://georgesokol.blogspot.kr/2014/06/tiled-sculpts-in-zbrush-using-offset.html) and then made some scripts for tileable texture work in 2.5D & 3D for environment artist. I'd like to share with everyone. I attached some help image and tutorial…
Hey Polycounters, long time without posting here, so this is going to be a long post. The game Last Epoch was launched recently on steam and I had the pleasure to work on many gear sets for the main characters, and still working as 3D Lead for our talented 3D team at Eleventh Hour Games. :) So here I am posting the models…
Hey guys, My names Matt. I'm relatively new to the 3D art scene, having studied 2d art and accidently stumbled across 3D through a couple of inspired guys in my tafe course - and so far it kicks ass.....just quietly. Now im studying 3d art part time (working in mostly 3ds and mudbox). I found polycount through a few…
Hey all! Many of you probably don't know me. I've been a longtime lurker on and have just recently made an effort to become more active. Long story short... I've just accepted a 3d Artist position at Turbine Inc! I'm so stoked about landing my first industry gig and I wanted to give a big thanks to all the folks at…
Hey all! My name is Emiel Boven and I consider myself a beginning 3d artist. Over the last two years I have learned the things I know now about 3d and I see the Polycount community as one of the biggest contributors to that education. I've been lurking around on this website for almost two years now, so I decided to make a…
There are some serious restrictions however that you should be aware of. You only get 30 brushes and cant import new ones. There is a polycount limit within core. No spotlight/No texture maps apparently. Its a hard sell for many. You might get more out of 3D Coat in that case. Just food for thought.
Hey Polycount, I am now free to take on more contracts and can start immediately. I am proficient at all kinds of asset creation along with sculpting models for 3d printing. Please visit my portfolio and drop me an email if you would like to discuss prices etc Thanks, Mike
Heh 1 vote for starting polycount university. *edit I will help. Just clicked on a couple job opening in the 3d world, and there's some game art production houses that do internships with some colleges in their local area, so it may come down to where do you want to work and what schools are near by?
New news from Polycount. I hope to see some of your entries in this challenge http://www.cgtrader.com/challenges-and-competitions/3d-character-challenge. OMG!!! Hipster look!!! haha!!. What! Theres a bunch of those where I live. How much time did you have creating the three concepts of that girl?