When I was starting out I learned this quite quickly. I was mainly posting on Zbrushcentral and would get 0 comments or feedback... Then one day I posted on Polycount and couldn't believe how nice the community was... Polycount reminds me of taking art classes at community college, it's extremely diverse and people are…
The best way would be to start editing your post listing polycount user's summoner names. example: Ispheria - Cardboard5 moose - Vikron There is also this thread, which has a ton of polycounter's summoner names, and more vivid discussion about gameplay instead of just how people are mean on the internet.…
one thing to say, the dustcover is a bit thicker than the main reciever of the weapon, scale that outwards. not sure what polycount you are aiming for so i wont comment on the polycount. your front grip is weirdly smoothed, it looks a bit odd. the stock angle looks a bit too sharp downwards. other than that, seems okay to…
@OCASM - Hey man! that did it! even though it's not really like flat shaded on UDK (still got influence by ambient lights) but it's so much easier to see just the diffuse applied and also more easier to learn from the Forrest level as well~~ Anyway, welcome to Polycount! glad that you sign up for Polycount and reply my…
Ahh a girrrl *runs and hides* Welcome to Polycount Nice work so far, definitly a really good 'first' model. One point I would focus in the future on (for higher polycount models) is getting the mesh to actually follow the form ('flow') of the body. For example the meshstructure (= edgeflow) of the breasts (and the face)…
I just think its a bit off. This guy (who nobody has ever heard of) comes into polycount airing his issues out in the open, accusing Neo_God ( a long time polycounter ) of some crap. I'm I wrong to think it's just not good form? We're all about the pitchforks and torches around here, I guess.
Welcome (Polycounters) Best of The Best High CGI Content Creators of the Centiry Be sure you are the best , Welcome (Polycounters) Best of The Best High CGI Content Creators of the Centiry Be sure you are the best , if some one said anything Diffrent then that would be not okey with me , with that all been siad ... i have…
hi! i wanna make a character for a mobile game, but i have no idea what should be the polygon budget. lets take the main character from 9mm. What do u think whats his polycount, texture size? i dont think they used normal map, but his face, and jacket seems to have specular map. I know in GTA the polycount per character…
Hello, good people of Polycount! I have been checking out the Polycount forums for a while, and since I'm looking to improve his 3D skills, I thought I should start up a sketchbook thread to share my progress and to get some advice. Right now I'm working on this FUTURISTIC auditory enhancement device... ...disguised as a…
Hey Polycount :) I'm new around here. I heard a lot of great things about getting feedback from Polycount after attending GDC. I would like to improve faster, but I'm not getting enough feedback periodically, so i've turned towards the internet for help :) Please be brutal in critique, I really need it ! This is something…