Hey everyone, thought I'd try to make some DOTA items over the summer break, so here we go. I decided to revisit Tidehunter...a few months back I remember there being a DOTA contest for making items, but I had no experience with the game or any experience with any sculpting programs. Well, now I know the game and have a…
Hi guys, So this is something I've been racking my brain over for a bit now. I started a character a few months back to teach myself the high poly sculpting to game res mesh pipeline, and needless to say, there have been some kinks along the way. I've brought all my pieces into Xnormal and baked out AO/diffuse/normal maps…
Hey PC'ers, i'm back at it with the intention of improving some stylized-ish character sculpting skills. -I cannot be a true WoW fan if i didn't have a orc-resembling creature in my arsenal, so without further ado, meet Kil'mash - Like if Kil'jaeden and Grommash had a little demon baby that all grew up. His flesh would be…
I'm seeing seams in the lighting when I try to render cube maps in V-Ray. The cubes are for architectural vis for a client. Does anyone know of a better workflow for this? I've animated a camera to point in the six cube directions, and then render six frames. But I get this, as shown in Cubemapgen, with a stripped-down…
SprintR is a wireless footpad that lets you easily walk, run, and jump in VR If you've played around with VR, then you probably know two things, 1) It's exciting. 2)There are a lot of kinks to be worked out and it looks like Exis is tackling some of those challenges with SprintR. One of the main problems in VR is…
I'm sure this has been talked about a thousand times, but after a quick search of the Polycount forums I didn't find the solution. The problem is Windows 7 has all kinds of built in pen and tablet settings and pings and popups that really make a professional tablet useless. I've just set up a new machine with Windows 7 and…
Nice project! In terms of modeling you have a fairly clean lowpoly mesh, good work here. I think it could use more polys all around since you have very visible facetting, especially on the big round dial in the middle and on the corner piece with where the lanyard is attached. In terms of proportions you have a few errors,…
^ heh heh yea, also people must be on a hair trigger today Torch don't deserve flags necro 'ing very nice art....I mean seriously?! And indeed looks really "dead good" B)
not sure what there is to talk about this tbh. Anyone can say anything on the internet, and this is on the same level of pettiness as Elden Ring players saying you haven't ackshually beaten the game if you use spirit ashes. If MrSpug is a developer, he hasn't said anything that would damage the reputation of his company or…
Hey guys its been awhile since Ive been able to do a update on her, Just got a new job and moved to Vancouver so Ive been very busy but now Im able to sit down and finish this off, So here is a update on the sculpt still alot of detail I got to work into the demonic symbiote growth, their is still alot to do on the legs…