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Re: Working with tilable with limited textures
Reply by
M1KES
·
May 2012
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Technical Talk
6 textures.. but that includes diffuse, spec and normal.. so it's practically 2 differents sets of texture maps that i can work with.
2 results
Re: Wii Mario Kart
Reply by
hawken
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Apr 2008
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General Discussion
coming from me, who lived for mariokart on the snes and played the DS version to death. Even Edge gave it 6/10
Re: Ideas for Centaur Warrunner ram horns
Reply by
quockhanhlk
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Feb 2014
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Home
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Dota 2
they all look pretty cool there, and personally i like the wrap of 1 in the horn of 6 with some black rings on it. And yeah, welcome! :)
2 results
Re: UDK January Beta Released
Reply by
Ace-Angel
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Jan 2012
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General Discussion
Seems like the "every 6 months we insert truly cool features" still holds true. Impressive, need to DL this.
Re: A treat for you californians
Reply by
NoSeRider
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Apr 2005
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General Discussion
Oh, that's nice. I have a child molester that lives no more then 6 blocks away from me. Aren't neighbors special?
Re: max 2010 - mental ray and memory
Reply by
AlecMoody
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Jan 2010
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Technical Talk
man I want to see that when its done. I havent ever worked on anything larger than 6 mil.
Re: do you need a degree to become a game artist?
Reply by
Mark Dygert
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Apr 2010
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Technical Talk
I think MoP summed up probably 40-50 threads across 5-6 message boards pretty well.
2 results
Re: WETA help one-legged kiwi!
Reply by
Jeremy Lindstrom
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May 2006
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General Discussion
We can make the kiwi, stronger, better, faster.. The 6 million dollar kiwi.. bunn na na na na
Re: error message generator
Reply by
CheapAlert
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Jan 2005
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General Discussion
All these styles look fake actually, i'd rather open msvc++6's RC editor and make one :O
Re: Shadow of the Colossus
Reply by
Jeff Parrott
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Oct 2005
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General Discussion
Just took down #6. Loving this game so far. Can't wait to see what this team does with the PS3 and PSP.
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