Hello! I'm fairly new to modeling, and not even close to good at it compared to most of the stuff here--I'm afraid that what I have so far will is too primitive to even be considered a work in progress based on the friggen amazing WIPs I've seen--but I'd like to improve to the point that I can at least make decent…
I'm currently working on a character for a loosely steampunk setting. The character is intended to be a fencer/duelist type, with a focus on agility and grace rather than brute force. Here are some work-in-progress shots: Aside from general comments, one area I could really use suggestions on is the structure of the coat.…
This is just a silo viewport grab to test out exporting. Modeling in Silo and detailing in Zbrush. Posting a bit to early even for a wip but I wanted to get some feedback before I continue on tonight. I don't think I'm getting everything I can out of my sub d levels. Current poly count is 500,000 on this piece. I am using…
My first attempt at a nature scene. Still in the blocking stage and for some reason I can't get the composition to look right and match the reference. Feedback extremely needed and greatly appreciated
Little project I started last evening on my free time, redoing this part of the USR Ghost I made back in 2014 (and subsequently improved in several passes), opting for a modular normal mapped look this time instead of the VERY heavily geometry based approach of the original asset. We're talking about 70k triangles for the…
Minigun WIP 6 @slosh @BagelHero Did my best to finesse out the directionality of the wear and tear and finesse out the roughness variety across the flat surfaces like accentuating finger prints, etc. Added gradients across elements to enhance the directionality, and I feel like I need to do it more boldly for the next WIP.…
Hey everyone, Wanting to share a WIP of Sarah's room from TLOU. I struggle quite a bit with texturing and sculpting a bit as well as lighting, and figure this would be great to do since it's a small piece but has a wide variety of hard surface and more organic models like the bed sheets/comforter and the clothes on the…
Well, I have been hanging arround here for a while now and I got Max 8 and Zbrush 2 a few months ago. Having just moved country I didn't have time to learn how to use max. Things have calmed down a bit now so I have had some time to go through some tutos (thanks Poopinmymouth, your tuto really helped me find my way arround…
Hi! After some abscense from modelling/general 3D I got inspired by a music video , that the youtube algorithm recently threw at me. Part of this private project is the main figure, a "cultess". I'm slowly getting the vibe of finishing at least the character for the first "scene" and wanted to ask for some critiques/ideas…
I got email that said someone just replied this thread. But it seems to be nothing here. Any one know what to issues is? It had good advice, so Thank you X*****. [edit. it was there now ..] I use Global Illumination in these renders, scene illuminated with enviroment picture. I think it's bit overkill, at least for my lazy…