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[WIP] [Critique] Cultess


After some abscense from modelling/general 3D I got inspired by a music video , that the youtube algorithm recently threw at me.

Part of this private project is the main figure, a "cultess". I'm slowly getting the vibe of finishing at least the character for the first "scene" and wanted to ask for some critiques/ideas on what to improve. Note that I'm well aware that some quality issues do exist in the renders below - Among them some texturing/UV glitches.

One thing I'm particularly interested would be suggestions on how to get a more realistic texturing for the face/teeth (or other parts of the model) - If someone has some tips for me on that I'd be very grateful.

Currently, the character is rendered in Blender using Cycles.

Thanks in advance for any feedback/critique/tips!



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