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WIP Steampunk Duelist character

I'm currently working on a character for a loosely steampunk setting. The character is intended to be a fencer/duelist type, with a focus on agility and grace rather than brute force.

Here are some work-in-progress shots:

render1rr7.jpg

front1mr4.jpg

front2ok5.jpg

back1yz2.jpg

wire1mg4.jpg


Aside from general comments, one area I could really use suggestions on is the structure of the coat. Right now, it's modeled as a kind of box, with the inner lining merging up with the bodice/corset a few rows back. The tail of the coat needs to be able to flap with her movement, and the hip area of the coat needs to allow for a scabbard on her left hip. If there are any easier/more efficient/more appropriate ways to go about dealing with this area, I'd love to hear them.

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