Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
Okay made a start, would love some more on the tech side? Technical Artists & Procedural Workflows Simon Verstraete https://twitter.com/simonverstraete Artem Ostapchuk https://x.com/artemostapchuk Ben Cloward https://x.com/BenCloward (Very active with shader/terrain breakdowns + UE/Unity tech art) Shaders, materials and…
Thanks for the tip :) Also shame on me that didn't do any research about this and suddenly create a topic :poly136: Anyway after this, I immedietely download the ward model and the courier model again from the site, and yes, the courier's size is comparable to the grid but the ward from the doto site have the similar size…
Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
If people are telling you that you can downsize your textures without any noticable loss in detail its because you dont have that detail to begin with, it doesn't really have much to do with currecnt hardward/engine specs. If you were allowed a 4096x4096 but there wasnt any noticable difference between your texture at that…
hey guys I am working on a 3d side scroller in unreal engine, and I am looking to collaborate with a unreal blueprint programmer, perhaps a concept artist and a environmental artist. I have a basic level one up and running with a character and some background an enemy and I want to go further. my dusty portfolio is on…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
Hi! I would be curious whether this vehicle design holds up with someone operating it. Personally wouldn't be keen on spending time translating an un-altered AI-generated design into 3d. Could be a real time sink with the unfounded decisions/ hallucinations and noise that you later have to make work. Or did you do edits? I…
EDIT: Finally found it, the alpha was plugged into the material as an opacity rather than an opacity mask...however now the lighting is all messed up. Hard light on one side and specular lighting on the other with high contrast shadows. What a head ache :( Hello all, Hoping some one have some pointers on how to fix this,…
Ok so I have trashed the old site and I am making an new one. Right now I am just using my roommates hosting. I'll get that all setup when this is finished. Heres where I am at so far: (very early on with this) http://www.strawspapers.com/Dominance%20War/MattTaylorWebsite/Home.html [Known Issues] -Page seems to be loading…