Hello, I'm new to Polycount so I hope I'm doing this feedback thing right :) Recently I applied for a 3D Artist job and I had to do this assigment: creating a mid poly ( under 20k tris) 3D model of Peterbilt Cabover truck with Diffuse, Roughness and Metallic maps for a mobile game. I ultimately didn't get the offer, so I'd…
Greetings! 've collected my recent pixels: Diving at Mare-Eye, 12 colors New haircut for Harold Not furniture, 20 colors Chase for @Pixel_Dailies #xwing theme Philip Strenger aka Bloody Baron from The Witcher 3, 20 colors (actually 17, accidently saved this one with 20) All of those have been made as…
I had glasses for about 10 years, then last Christmas I got lasik and it was one of the best decisions I've made. My eyes were 20/15 the day after surgery and have since slipped to 20/20 but seem to have settled there. Either way its great being able to go through my day without worrying about glasses or contacts.
Level cap is a soft 20, ignoring whatever mysteries the expansions may bring in that regard. Bungie insists the game really only just gets going at 20, I'm at 18 right now and inclined to believe that's more or less true. It's more about exploration and loot, then levelling up said loot than levelling your character to the…
We are pleased to present the Preview version of a major update to 3DCoat, which fundamentally changes the approach to creating materials and textures. https://3dcoat.com/forum/index.php?/topic/34175-3dcoat-2026-gpuppp-development https://youtu.be/nYxZIJ9UKyI https://youtu.be/0HVhnFv_Nm4
created a modifier so a ray generator could spawn other ray generators..... the spawn radius being increase from 1 to 20 then randomizing the base object... net result mutant bushes :)
An oldie but goodie is the 20 minute burst ... Sit down and dedicate yourself to working on something, anything, for 20 minutes. If you want to stop at the end of that 20 minutes, that's fine, but often times you'll fall into a groove and want to keep going. I find that's a good way to get going as it's not a huge…
overall it depends on the asset. Different situations call your different amounts of time. I'm sure there are some speed demons out there that can bust out wonderful looking assets in 2 hours, but the rest of us non-phenoms need to take some time. "should I start timing myself?" yes...use a stopwatch. Sop it when you cease…
Hello! I'm part of Zephyr Workshop a tabletop board game company, we're preparing for our Kickstarter in Q1 of 2016 and we're looking for a Board Illustrator! Over the last 3 years we created a super cool game called A.E.G.I.S.: Combining Robot Strategy Game. In A.E.G.I.S. you build a team of 5 robots to destroy your…