scanning them will not get you good results and will cost some serious money (you would need development spray because the objects are shiny, a can costs around 15$) shape is simple enough to model it or, if its an already developed product, try to get your hands on die CAD data set up the scenes and batchrender them all i…
Well, in Unity you use C# or a Javascript derivative. Unreal 4 has a nice visual script editor called blueprints that is fantastic. That alone makes me recommend it. You can make an entire game without touching a line of code (I know this exists for Unity but it's an addon). It's quite elegant. C++ isn't outdated in the…
maybe create a script in max or maya that generates a mesh plane with each vert at the centroid of each voxel. Then setup a lightning or AO setup and render the result from a top view that fits exactly the voxel grid from the top. After that read out the gBuffer and assign each voxel with the rendered 2d color pixel…
thx for all the help! I just tried that max script and Glue it. That max plugin works great except that you always have to remember that you have to click "clear all" before you render a new sheet otherwise it will not be rendered in a new sheet. Didnt looked in all the features yet but its quite fancy stuff. Glueit works…
"My understanding is that Level Designers in general need to be focused more on gameplay, triggers, and scripting" I 100% agree with that. Although you may find some studios do it differently. If you can't do great modeling or textures I would leave it out, it will just drag down the overall quality of the level. You could…
Cheers slum, nice of you to offer. Vito - its ASP for my college project - the tutor liked that. If we can make it PHP and do the same thing then I'll do that; I have the ASP version so I can show my tutor that - it just means finding the PHP script. As long as it still exists I aren't fussed. The ASP script currently…
It's a reference file so I'm just data gathering atm (need to inspect the structure of the file). The chap that wrote the ASE export script for Blender 3D is having one hell of a time trying to track down technical info on this particular feature of the ASE format, so in the absense of that a sample file should allow a bit…
hey guys. I have a pain in the neck from this aspect of Photoshop at work when working on textures, so I fiddled around one time and made a script which saves out tga and/or jpg (with optional rescaling factor for the jpg). you can noodle around in the file and change things to 0 or 1 to make it do different stuff. All you…
miauu's Get External .MAX File Properties & Thumbnails Generator allows you to: * get the file properties of any .max file and see its thumbnail without opening that file * extract and save thumbnails of desired .max files without opening them https://www.youtube.com/watch?v=4mP00Xdj1Hs You can download the script from…
EA Mythic, home of a multitude of Polycounters, is looking for two artists. We're flexible enough to look at both experienced candidates, and folks new to the industry. These are potentially both great entry-level positions if you're looking to "get your foot in the door" (although we prefer experienced, technically…